"We're not getting any younger, and the world seems to be ending, so if we were ever going to make Machinarium 2, now is the right time," Amanita CEO and designer Jakub Dvorský said.
A great indie studio is making a sequel to one of my favorite adventures 17 years later, for one simple reason: 'We're not getting any younger, and the world seems to be ending'
Machinarium 2 is finally happening.
pcgamer.com