Introducing the first playable Alien: Isolation custom map: Solace from Halo 4! Battle through waves of enemies as Master Chief and see how long you can hold out against the perfect organism. The level features custom weapons, cutscenes, enemies, and more - available now!
Matt Filer 👽
@mattfiler.co.uk
Senior Developer at Feral Interactive 🎮 Previously Senior XR Engineer at Ultraleap 🖖 Creator of OpenCAGE for Alien: Isolation 👽 www.mattfiler.co.uk
OpenCAGE is now live on Steam! If you ever wanted to mod Alien: Isolation, this is your moment. The tools support full custom levels, animations, sounds, missions, modes, models, textures, and more - along with a ton of new debugging and live-edit features! Let's rock! 👽
OpenCAGE will be releasing at 6pm (UK time) on 29th Oct!
After 9 years in development, OpenCAGE version 1.0 is releasing THIS HALLOWEEN with full custom map support! There's also new animation tools, vast UX improvements, and live-edit functionality! Alien: Isolation modding is about to (quite literally) enter a whole new level 👽
OpenCAGE will be releasing at 6pm (UK time) on 29th Oct!
After 9 years in development, OpenCAGE version 1.0 is releasing THIS HALLOWEEN with full custom map support! There's also new animation tools, vast UX improvements, and live-edit functionality! Alien: Isolation modding is about to (quite literally) enter a whole new level 👽
After 9 years in development, OpenCAGE version 1.0 is releasing THIS HALLOWEEN with full custom map support! There's also new animation tools, vast UX improvements, and live-edit functionality! Alien: Isolation modding is about to (quite literally) enter a whole new level 👽
If you're interested in hearing some thoughts about the Alien: Isolation 2 demo, I joined AVPGalaxy on their latest podcast to discuss all about it!
We're discussing our experience getting hands-on with Alien: Isolation 2's demo at FrightFest 2026 in the latest episode of the Alien vs. Predator Galaxy Podcast! #AlienIsolation2 #FrightFest #AlienIsolation #Xenomorph #Alien #FrightFest2026 #CreativeAssembly www.avpgalaxy.net/2026/09/05/h...
Just back from playing the Alien: Isolation 2 demo (thanks for the invite @creative-assembly.com!) - it's brief, but great fun. Can't wait to see more!
Got my first copies of Perfect Organism: The Assembly Cut in, and I'm blown away by the production values. Thanks to @lostincult.co.uk for not only saving the book from an Alien 3-style fiery lava abyss, but making the best possible version of it. 🔗 www.lostincult.co.uk/perfectorgan...
Check out today's OpenCAGE update for some cool new functionality in the 3D viewer - select, translate, and rotate objects! Also - new previews for scripted entities like position markers and triggers!
Waits really shouldn't have ejected that lab from Sevastopol 👀
OpenCAGE v0.16.0 is now available for Alien: Isolation, bringing all the tools together into one seamless UI along with a load of fixes, improvements, and new features! store.steampowered.com/news/app/336...
OpenCAGE - OpenCAGE v0.16.0 - Steam News
Script Editor Added ability to modify model/texture flags Added ability to export/import textures/models Added ability to edit individual models Added refreshed versions of all old configuration edito...
store.steampowered.com
It's been a minute: OpenCAGE v0.15.0.0 is now live for Alien: Isolation, adding vast improvements to the script node editor, level viewer, and various asset handlers! More to come! store.steampowered.com/app/3367530/...
OpenCAGE on Steam
OpenCAGE is a community-created modding toolkit for Alien: Isolation which gives access to scripting, assets, configurations, and behaviour trees.
store.steampowered.com
Digging through some old screenshots and found these photos I took of Loch Lomond in Scotland and then recreated in MS Flight Simulator.
ROUTINE is available now on Xbox Game Pass, Xbox One, Xbox Series X|S, Xbox on PC, Xbox Cloud, and Steam. Delve deep into the lunar base in search of answers. The only way to go is forward. ▌ ► Xbox: www.xbox.com/en-US/games/... ► Steam: store.steampowered.com/app/606160/R...
This is the most ruthless act of union busting in the history of the UK games industry. Yesterday, @rockstargames.com unfairly fired over 30 employees for union activity. We won't back down, and we're not scared - we will fight for every member to be reinstated.
BREAKING: Yesterday Grand Theft Auto VI maker Rockstar Games fired dozens of people, all of whom were involved in union efforts. A British union calls it "blatant and ruthless" union-busting. Take-Two Interactive says it was due to misconduct. Here's the scoop: www.bloomberg.com/news/article...
More than 2000 followers on our Kickstarter for SOMA 10th Anniversary Collector's Edition for Nintendo Switch. Stay tuned, this is something we want to thank you... big news coming soon. www.kickstarter.com/projects/aby...
The behind-the-scenes stills continue to pour in, and thanks to Manuel Duran here's some more! #Alien #AlienEarth #Xenomorph #NoahHawley #ManuelDuran #WetaWorkshop
So excited for this one - seems like forever ago it got put up on Greenlight!
We’re excited to share that Routine will launch in late 2025 on Steam, Xbox Game Pass, and Xbox Series X|S! The game was just featured at #Gamescom2025 ONL, accompanied by a brand-new trailer. 💀 Read more about the announcement in the latest dev blog: store.steampowered.com/news/app/606...
Production designer Andy Nicholson: "The Yutani design motif for the Nostromo was so strong that any other ship of that period in the Yutani fleet would just take design elements from it. I’ve been on both an aircraft carrier and a cruiser in the Royal Navy as part of research on previous shows."
We’re excited to share that Routine is still in active development and nearing the finish line. The incredible team at Lunar Software has been hard at work and just posted a new devlog update. Check it out and enjoy these stunning new Routine screenshots: store.steampowered.com/news/app/606...
The game that has defined my YouTube 'career' returns to @aiandgames.com one last time... A video I've been working on for over a year, with guests including @ultrabrilliant.xyz, @mattfiler.co.uk, and several of the dev team - with help from @creative-assembly.com themselves. See you on Monday!
It's time... Join us on Monday June 30th at 7pm BST (8pm CEST / 2pm EDT / 11am PDT) for the live premiere of Alien: Isolation - The Retrospective. A feature-length look into the making of @creative-assembly.com's horror classic! #gamedev #gaming #alien #youtube www.youtube.com/watch?v=LeIk...
This summer, @aiandgames.com will be releasing a retrospective on Alien: Isolation featuring interviews discussing it's creation and the techniques used to create the xenomorph AI. Watch a sneak peak below!
Tune in to AI and Games in June as we return to the Sevastapol once more for Alien: Isolation - The Retrospective! A feature-length episode where we interview those that know it best, including several members of the original development team at @creative-assembly.com. #AlienDay #AlienIsolation
We've been cooking away at something special, and it's #AlienDay, so what better time to announce it? Alien: Isolation - The Retrospective! I chat with @mattfiler.co.uk, @ultrabrilliant.xyz, and five members of the original development team, with help from the good folks at @creative-assembly.com.
Tune in to AI and Games in June as we return to the Sevastapol once more for Alien: Isolation - The Retrospective! A feature-length episode where we interview those that know it best, including several members of the original development team at @creative-assembly.com. #AlienDay #AlienIsolation