Background paintings from The Secret of NIMH (1982), dir. Don Bluth, Don Bluth Productions
Matt Hammill
@matthammill.bsky.social
2.5D human gamedev. Rogue Legacy 2, Lovers in a Dangerous Spacetime, Gesundheit!, Guilded Youth. He/him
Someone still tends to their resting place. #memamorkin
Ringwyrm is an immersive action horror game with survival elements. Explore a nonlinear interconnected world, meet a large cast of memorable characters, slay sickly monstrosities and avoid myriad diseases. Coming 2027.... wishlist below!
I need you to know that the contents of the triptych overlay the content of the world map so you can use your LP to navigate Caves of Qud
Listen and drink, friends! We're ECSTATIC to bring you the Caves of Qud OST on vinyl, in collaboration with @stumpyfrog.bsky.social and Lost in Cult. Gorgeous original gatefold art by @stvulture.bsky.social. Triple LP. Pre-orders open now: www.lostincult.co.uk/shop/p/caves...
Introducing my first Godot plugin: Sprite Offset Tools store.godotengine.org/asset/adriaa... Set a sprite's default pivot location in a 'Sprite Offset Editor' and the plugin will automatically set the offset of newly dragged-in Sprite2D nodes. Demo: www.youtube.com/watch?v=ZXFr... #godotengine
Sprite Offset Tools – a plugin for Godot
YouTube video by Adriaan de Jongh
youtube.com
Game devs, we wanna know: 1️⃣ What engine do you currently use? 2️⃣ What engine would you PREFER to use (if it's different)? 3️⃣ Reasons? #gamedev #indiegames #indiedev
Been looking up lots of ref videos of bugs lately and the amount of fake docu-style slop out there, it’s depressing. Is there any solution other than whitelists for everything, which also sucks
I wrote about one specific way AI is ruining my life defector.com/ai-animal-vi...
Godot: - is free & yours to modify - isn’t run by shareholders with a different agenda - doesn’t support genAI - is easy to transition to - is very capable - has its own quirks - exports to desktop & mobile, and to console through 3rd party services (for now) lmk if you need help transition to it
Quake is such a cozy game ^^ Screenshots from my upcoming 1024 units map jam entry.
Loop for @maltadult.bsky.social Track by fuzzyloops on instagram
A couple years ago I started switching to open source & independent game dev tools, to see if I could replace the software I’d spent my whole career in. I wrote about how it’s going matthammill.com/tools/ (This was for my talk at Toronto Games Week/Open World Map which was so lovely to be part of!)
Tools
Matt’s guide to throwing away all your experience and switching to open source game dev tools June 12, 2026 Hi, I’m Matt Hammill, an indie game developer who’s worked on titles li…
matthammill.com
A couple years ago I started switching to open source & independent game dev tools, to see if I could replace the software I’d spent my whole career in. I wrote about how it’s going matthammill.com/tools/ (This was for my talk at Toronto Games Week/Open World Map which was so lovely to be part of!)
Tools
Matt’s guide to throwing away all your experience and switching to open source game dev tools June 12, 2026 Hi, I’m Matt Hammill, an indie game developer who’s worked on titles li…
matthammill.com
This is tomorrow! I'll have lots of merch from both Russian Subway Dogs and They Bleed Pixels at the show! *Reminder, please bring cash!* Indie game folks don't do a lot of shows so many of us won't be able to take cards.
The Indie Game Emporium is back this @torontogamesweek.com Come to the Allan Gardens, Saturday June 13, 4pm - 9pm. Meet, chat and peruse the wares and games of local devs! Then pop by for tea, talk and to play even more upcoming games at the neighboring Tea Party by @kittencupstudio.bsky.social!
This is tomorrow! Still time to register here: luma.com/8nvmyatm
If you're curious about what it's like to switch to open source tools Godot/Blender/Krita after years of Unity/Adobe/Maya, I'm giving a talk on it at Toronto Games Week! Been a year since I finished moving my whole workflow over and spoiler it's been pretty great torontogamesweek.com/schedule.htm...
Tomorrow (Saturday), come check out our exhibit of student-made alternative control games at #TorontoGamesWeek! You'll get to play games… • on a Pepper's ghost hologram display • using a spy-tech briefcase full of gadgets • by digging through a literal trash can 1-6 PM on the UofT campus Details 👇
CTRL-ALT-DELICIOUS: Games
Alt control games being exhibited at CTRL-ALT-DELICIOUS, Saturday June 13th.
dmgregory.ca
Incredible Manifesto! It's aimed at non-commercial games but I think large chunks of it apply to the broader "professionalized" indie space as well.
I wrote a manifesto for making games, and (not) selling them, for #manifestojam illomens.itch.io/no-one-is-go...
Just a few days left until this! It's a free event but you need to register here: luma.com/8nvmyatm
If you're curious about what it's like to switch to open source tools Godot/Blender/Krita after years of Unity/Adobe/Maya, I'm giving a talk on it at Toronto Games Week! Been a year since I finished moving my whole workflow over and spoiler it's been pretty great torontogamesweek.com/schedule.htm...
🚨NEW SPOOKY SQUID NEWSLETTER🚨 Summer events in Toronto and Montreal! Plus I yell about some of the inspiration and influences behind Goblin Girl Game! mailchi.mp/5d5a138d5b7e... #GoblinGirlGame
Less than a week away! I also just want to note that if you are planning on coming out on Sunday June 14th, there will be a little Q&A with some of the studios and artists in attendance. Join us for some informative discussions around the creative process starting at 3pm!
Excited to announce Art Of The Concept, a concept art gallery show featuring poster collages of work from some of Toronto's amazing independent game studios. The event is being organized as part of Toronto Games Week and will be on display from June 11th to the 17th with a reception on June 14th.
5 days left! If you're curious about open source tools, decentralized tech, digital sovereignty & all that stuff you can register here (it's freeeee) luma.com/8nvmyatm (Part of TorontoGamesWeek.com)
Open World Map: Digital Sovereignty for Game Creators · Luma
Join us for a technocritical day of demos, inspiration, and workshops towards a more open digital world for game creators! **IN PERSON EVENT** If there's…
luma.com
If you're curious about what it's like to switch to open source tools Godot/Blender/Krita after years of Unity/Adobe/Maya, I'm giving a talk on it at Toronto Games Week! Been a year since I finished moving my whole workflow over and spoiler it's been pretty great torontogamesweek.com/schedule.htm...
Announcing my 90s Fantasy Adventure Epic ⚔️ The Telwynium ⚔️ is coming to Steam! store.steampowered.com/app/2818820/... 🧙 Go play the Demo (Book 1 - Winter's Dawn) right now!
Announcing N PLUS INFINITY TIMES TWO! Watch this amazing trailer, and then wishlist on Steam (link below): youtu.be/-Jhy9HNs-u0
N PLUS INFINITY TIMES TWO Announce trailer
YouTube video by metanetsoftware
youtu.be
It's official 🌴 Ourlands is out NOW! Please go and wishlist/get the game, and if you do, drop a lil review on it too! Cozy vibes are patiently waiting for you :) Get the game here: Steam: s.team/a/2074470 Epic: store.epicgames.com/p/ourlands-2...
Persepolis was read all over the world—a true international phenomenon. Assigned in every class subject under the sun. During the Obama years, West Point cadets were assigned the book. There's never been anything like it; never anyone like her. What an awful world that couldn't hold her longer.
Releasing a new tool today: Blendo Wav Tool For browsing/searching through all of your audio assets. Loads: wav ogg mp3 flac opus This is a cleaned-up version of what we used during Skin Deep development. Free 👉Download blendogames.itch.io/blendo-wav-t... 👉Source code github.com/blendogames/...
To our dismay, the artist and author Marjane Satrapi has passed away. As she wrote, ordinary Americans and Iranians have more in common with each other than we do with either of our governments, which have far too much in common with each other. We honor her memory and oppose the war.
Marjane Satrapi, author of 'Persepolis,' dies at 56