Miguel Sternberg

@spookysquid.bsky.social

Game dev @ Spooky Squid Games. linktr.ee/spookysquidgames Russian Subway Dogs: Steam, Xbox, Playstation, PS Vita! They Bleed Pixels: Steam and Switch! Currently working on unnamed "Goblin Girl Game" WIP feed: tinyurl.com/goblingg (He/Him) 🚫AI

Tip for level designers: Get one of these, go to a cafe, and relax. Many of my best level design ideas existed on paper first. Tip for notepad manufacturers: Many level designers would be excited about hexagon patterns instead of square grids.

A notepad with 2D platform level design sketches for Rhythm Doggo drawn with a pen

been seeing a lot more people attempting to play old games "blind" & not look things up for a more "pure" experience, but like. those old games had manuals. i guarantee you can find a pdf of it online, and if its a digital rerelease they probably put it in the folder you downloaded it to.

Here it goes, my Daggerfall-inspired diorama. One of those procrastination projects that arises within other procrastination from the stuff you should be doing. It is crude, I was working on it through anxious times, almost gave up a few times. Planning to put WIP shots/process on Patreon!

Got the patch up and running on my little CRT. Looks really nice! Kind of crazy that there are two other English translations of Kamaitachi no Yoru out there but this is the very first version that's been translated that actually has the game's iconic blue silhouettes.

Kamaitachi no Yoru on a CRT.

We passed the initial goal in 4 days! So we've upped it - let's push forward to $200k!! Thanks to everyone for buying the bundle and sharing wherever you can.

Brandon Sheffield@brandon.insertcredit.com · 7d ago

In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by @videogameworkers.bsky.social. More than 100 games for 10+ bucks! Please share widely and donate generously! itch.io/b/3802/game-...

I'm trembling while writing this: Kamaitachi no yoru—not the PC remake, not the iOS port, but the actual original SFC version—has been translated at last by ButThouMust, who graciously brought us an English patch for Otogirisou in the past. This is HISTORICAL.

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One of my goals with Jazzpunk was to create the game's soundtrack using mostly synthesizers and effects that would've existed "at the time" ie: 1960s. I had built two EMS "VCS3" synthesizers, so I used these in conjunction with many different spring reverbs and tape echos machines, some were DIY

my DIY Synthi A another DIY synthia I built, along with a DIY sequencer and patch matrixa VCS3 inside of jazzpunk's hotel room

Whenever there are any sort of rules regarding ai, I beg, include a definition. Are we talking 2020s ai boom stable diffusion/LLM-like stuff, or does any tiny specialized 00s/early 10s neural network with no stolen data & minimal resource use count?

Great piece of writing on Vampire Survivor and the rise of gambling in games and culture. It depresses me that the 2D action genre has fallen into this pattern where so much of it is about random chance and builds now, rather than moment to moment play, learning and gaining skill.

Mathew Kumar@mathewkumar.com · last wk.

Unlocked! Belatedly, I look at Vampire Survivors, and lament that everything is gambling now, even when the only thing you're wasting is your time:

Nine hours after going live, the itch bundle benefiting our Game Worker Hardship Fund has already raised over $13k! Thank you so much to those who have already purchased. And for those who might be waiting for payday, you’ve still got about two weeks left! Thank you so much 🙏

A screenshot from the itch page for the game industry hardship bundle, showing that more than thirteen thousand dollars has already been raised out of the total 100k goal

News time! 🚨 On August 9th our Steam version will transform to become BIG HOPS TOGETHER. - Play the full adventure ONLINE with 8 players - Pick up and throw your friends - Tongue swing from other players - Steal items from each other's backpacks - Story and collection progress is shared