I'll be at Brilliant Indie Treasures tomorrow! I'm not showcasing Beat Bots this time, though Showrunners will be there which I did sound design for. Maybe I'll actually have time to play some games this time 😍
Matt J Hart || Making BEAT BOTS 🥁 🤖
@mattjhart.bsky.social
Freelance sound designer and sound library creator from East Midlands, UK 🔊🎶🐦 Making BEAT BOTS: https://store.steampowered.com/app/4438940/Beat_Bots/ Personal/freelance: mattjhart.co.uk Sound libraries: www.soundarmoury.co.uk
We beat Big Walk to 100% today! Big recommend! Genuinely an exceptionally awesome and unique game
Here's one of my favourite bugs from earlier in Beat Bots' development. I call this one "The Particle Accelerator"
Still the absolute funniest "trailer remix" ever made -- as well as one of the very first of its kind, debuting in 2005 Every shot is perfectly chosen God I could watch this all day
A rare fully remote Narrative designer role: www.useparallel.com/app/candidat...
Narrative Designer at Smile Break | Parallel
Job Summary We are looking for a Narrative Designer to join our fully remote game development team for an unannounced project within a high-profile IP. We are in development on an ambitious, unannounc...
useparallel.com
Priscilla Snow, who did the sound design and music on Patrick's Parabox, and lots of other games, is looking for work! I highly recommend working with them! :) Check out their game work at the CV link below!
I'll add: rates flexible for a smaller team / nice to work with / use a contract / esp if you offer some % revenue share to offset lower rate / well-scoped / allow me to sell the soundtrack / don't utilize AI/LLM in the project etc as long as me + my time are respected tbh ghoulnoise.com/cv/
Just learned that Happy Wheels is on Steam and got hit with a wave of nostalgia 😍 That was the go-to game to secretly play in IT lessons. Good times
Come check out BITs on a Boat on October 10th in London! Share it with your London Gaming friends! @brilliantindietreasures.com #London #gaming #indiegames www.eventbrite.co.uk/e/brilliant-...
Brilliant Indie Treasures Showcase on The Golden Hinde
A hand-selected set of indie games, showcased on The Golden Hinde in London.
eventbrite.co.uk
Today is the *last day* to submit your game to Brilliant Indie Treasures on The Hinde ⛴️ 💎 (it’s free to showcase!) docs.google.com/forms/d/e/1F...
Got an Instagram ad where a British guy says "I'm 26 years old and have never tried pizza before". I'm doubtful to say the least 🧐 Reminds of when there was a trend of reaction channels claiming to have never heard Bohemian Rhapsody before
How did we implement the ambiences for Big Walk? @nicholaszhangaudio.bsky.social manually drew poly lines for all the different biomes and rivers, and built tools to detect shorelines and scatter positions. Most of it is done before the game even runs, and then we just blend between stored values!
This is why @emaudible.bsky.social recorded the ambiences using a quad setup! (We went with the standard and then got rid of one of the channels in the edit). She built this contraption using antennas so that it would be portable and easy to hike around with! #BigWalk #gamedev #gameaudio #indiegame
How did we implement the ambiences for Big Walk? @nicholaszhangaudio.bsky.social manually drew poly lines for all the different biomes and rivers, and built tools to detect shorelines and scatter positions. Most of it is done before the game even runs, and then we just blend between stored values!
opinions on showing games at events (mostly a memo to myself for the next time i have to do it)
I really REALLY need game devs, and especially those who are in higher up positions, indie or otherwise, to clue into the fact that crunching away for weeks or months of a time is neither normal nor something you should wear as a badge of honour.
Annnd if you’re interested in Sponsoring BITS (on a boat!!!) please shoot us an email - Ahoy@brilliantindietreasures.com
🏴☠️ BITs on a BOAT! 🏴☠️ We are running a public event on October 10th, in #London, on The Golden Hinde! We need some #indiegames (& #gamedevs) who are interested in showcasing - if you'd be up to being on a boat, please apply (it's free): docs.google.com/forms/d/e/1F... (rt pls)
Watching the new series of The Gentlemen - I think I'd find Ray Winstone's character more threatening if I was able to avoid associating east London accents with McDonald's adverts
🏴☠️ BITs on a BOAT! 🏴☠️ We are running a public event on October 10th, in #London, on The Golden Hinde! We need some #indiegames (& #gamedevs) who are interested in showcasing - if you'd be up to being on a boat, please apply (it's free): docs.google.com/forms/d/e/1F... (rt pls)
4 years since The Rock did one if the all time tweets
We're now taking talk submissions for ThinkyCon 2026! 🎉
ThinkyCon is back for 2026! Talk submissions now open · Thinky Games
Our annual digital convention is back for a third year: on October 26th-28th you can tune in for 3 days of live talks from the makers and enthusiasts of the thinky games world.
thinkygames.com
I'm back to working on more music for Beat Bots now that the demo is out! 🔊
Hey hey! The demo for Beat Bots is now available on Steam! Check it out here: store.steampowered.com/app/4438940/...
Here's a bit of a modular jam based on the theme from Big Walk. May have turned out a little uncanny! #bigwalk
Gamescom AI Slop Thread. Every game from the Gamescom Opening Ceremonies that was actually AI Slop so you don't have to care about it.
Great indie games are getting lost in the noise. Steam has thousands of titles competing for attention. GDL Games is building a curated home for UK indie games. Got a playable demo or released game? Get it listed. : buff.ly/IyNpjPg
I am completely not joking: Any space that's messy enough can sound great to record in. You need to commit to the right level of terrifyingly chaotic piles, though, but if you do, it's reflection-diffusion heaven. (See also: My horrifying shed) #fieldrecording #sounddesign
Keep your ears perked for a Behind the Sound of Big Walk stream!!! 🔴🟡🔵 @emaudible.bsky.social & @nicholaszhangaudio.bsky.social will be walkin' and talkin' about their audio journey in development with @househouse.com and answering YOUR questions live! Aug 21 @ 3pm PST at twitch.tv/ashellinthepittv
We're excited to announce that applications are open for the Draknek New Voices Puzzle Grant 2026 🎉 The grant will award $15,000 to five thinky puzzle game developers from all over the world, and a year's mentorship with genre veterans. Deadline: September 27th More info 👇
When a menu has a neat little tween. Or a character has a funny little animation. Somebody out there spent days making that little detail perfect. And when you’re playing a game you’re blasted with like 50 of these little things per minute. Games are so rich with human life! It’s awesome!!!