A bit late...we know...but thanks to everyone who presented at and attended our strand at @imc-leeds.bsky.social last month. So many papers, so much to reflect on. Thank you everyone, we hope to see you next year 😊 Here's a photo of the organising team looking proud.
The Middle Ages in Modern Games
@midagesmodgames.bsky.social
Annual Asynchronous Conference, other events and publications. Sponsored by CMRR Winchester, Intellect Books, and Slitherine Games. middleagesinmoderngames.net
Due to popular demand, and to make it easy for our colleagues just getting back after conference season, we decided to extend the deadline for this year's #MAMG conference. If you feel like participating, but haven't submitte yet, worry not! Make sure to send us an abstract by August 8th.
Call for Papers: The Middle Ages in Modern Games @ Leeds IMC 2027 (Deadline: 13 September 2026) The Centre for Medieval and Renaissance Research at the University of Winchester is pleased to sponsor The Middle Ages in Modern Games strand at the Leeds International Medieval Congress, 5 to 8 July…
Call for Papers: The Middle Ages in Modern Games @ Leeds IMC 2027 (Deadline: 13 September 2026)
The Centre for Medieval and Renaissance Research at the University of Winchester is pleased to sponsor The Middle Ages in Modern Games strand at the Leeds International Medieval Congress, 5 to 8 July 2027. This strand examines the use of social groups, hierarchies, and other themes related to the congress theme of “Communities” in the design, representation, reception, and discussion of the Middle Ages in modern games.
medievalartresearch.com
We're heading back to @imc-leeds.bsky.social in July next year for a strand on 'Communities' or any other aspect of the medieval and medievalism in modern games - organised by @blairapgar.bsky.social with @tesswatty.bsky.social. Get your abstracts to us by 13 September!
CFP now open! The Middle Ages in Modern Games returns to Leeds IMC 2027. We're inviting papers on medievalism in digital and tabletop games, especially those engaging the congress theme of Communities. Abstracts due 13 Sept. Visit middleagesinmoderngames.net/announcement... for more information.
We're heading back to @imc-leeds.bsky.social next week for two days of papers on the Middle Ages in Computer Games! Come and find us Maurice Keyworth 1.06 (Mon) and Clarendon Building 1.01 (Tue). Full programme here: middleagesinmoderngames.net/leeds-imc-20...
The CfP for the upcoming #MAMG26 is now live! The event will take place on 5-7 Oct, assynchronously and online. Come join us from anywhere in the world to discuss medievalisms in games and alternative approaches to the ludic past.
This Call for Papers may be of interest to a lot of you: docs.google.com/document/d/1...
WHC videogames special issue proposal.docx
CFP World History Connected Guest Forum: Title: Videogaming through World History Type: Call for Papers Submission Date: July 1, 2026 Contact for Inquiries: Tracey Rizzo, trizzo@unca.edu or Cynthia ...
docs.google.com
The proceedings of last year's @midagesmodgames.bsky.social conference are finally out! All in all, we've got almost 200 pages of bite-sized papers on all kinds of ludic medievalism. #historygames #medievalsky #gtp #gamingthepast #gamestudies
MAMG25 Proceedings
issuu.com
The Conference Proceedings of the Sixth Annual Asynchronous Conference on The Middle Ages in Modern Games are now out! You can find these proceedings and the previous four volumes on our Previous Editions page: middleagesinmoderngames.net/previous-edi...
Temos o prazer de anunciar nossa sessão temática no I Congresso Brasileiro de Arqueologia Digital, organizado pelo @archarise.bsky.social Se você trabalha com jogos medievalistas ou #archaoegaming sob qualquer ótima, esperamos sua inscrição! #historygames #medievalsky
We're pleased to announce we're putting together a thematic strand at the 1st Brazilian Conference on Digital Archaeology, organized by @archarise.bsky.social. If you work with medievalist #historygames and/or #archaeogaming in any capacity, we'd love to hear from you! #medievalsky
Temos o prazer de anunciar nossa sessão temática no I Congresso Brasileiro de Arqueologia Digital, organizado pelo @archarise.bsky.social Se você trabalha com jogos medievalistas ou #archaoegaming sob qualquer ótima, esperamos sua inscrição! #historygames #medievalsky
We're pleased to announce we're putting together a thematic strand at the 1st Brazilian Conference on Digital Archaeology, organized by @archarise.bsky.social. If you work with medievalist #historygames and/or #archaeogaming in any capacity, we'd love to hear from you! #medievalsky
Our friend and contributor Stephen Yeager is one of the series editors for Media Before 1800 with Concordia Press - and they're looking for new book pitches. It may be of interest to some of our contributors: www.concordia.ca/press/series...
Series | Concordia University Press - Concordia University
concordia.ca
There's still a couple of weeks left to get your abstracts in for our @imc-leeds.bsky.social strand next year! We how to see a lot of you there. Deadline 17 September.
The Call for Papers for our strand on the Middle Ages in Modern Games for next year's @imc-leeds.bsky.social is now open with the conference theme of 'Temporalities'. Please circulate to any interested parties. Deadline 17 September. Text here: middleagesinmoderngames.net/announcement...
If you've been following us this year, you'll know all about DropCaps from Kelcey Gray and Jessie Contour. The game is out now on Google Play and the App Store and is well worth a look! www.dropcapsgame.com
Dropcaps Game
dropcapsgame.com
The Call for Papers for our strand on the Middle Ages in Modern Games for next year's @imc-leeds.bsky.social is now open with the conference theme of 'Temporalities'. Please circulate to any interested parties. Deadline 17 September. Text here: middleagesinmoderngames.net/announcement...
In the last few weeks of writing this paper I've been inspired by the Middle Ages in Modern Games network (@midagesmodgames.bsky.social), who I met at @themamoconf.bsky.social. My paper is really the Ancient World in Medieval Games, but some methodologies are strikingly similar!
Preparing my presentation for Thursday's @midagesmodgames.bsky.social session at #IMC2025. I'll be reflecting on the ocularcentric perspectives at the centre of Ubisoft's work on heritage as a way of legitimising historical representation in the AC games, by focusing on the Notre Dame fire of 2019.
We’re delighted to be returning to the International Medieval Congress at the University of Leeds next week. We’ve got 20 papers in person and online spread over two days of the event, alongside a roundtable on medievalist games outside the Anglophone world.
That’s really all for this year! Thank you for joining #MAMG25, whether as speakers, participants, or both! The conference may be over, but that doesn’t mean you cannot go forward with reading all the awesome papers that have been delivered this year, and with asking more questions to their authors!
Time for conclusions for #MAMG25! Please join us for the concluding remarks on this year ‘The Middle Ages in Modern Games’ conference, with Robert Houghton delivering them, by the title ‘International Opportunities, International Challenges’. Read it here: middleagesinmoderngames.net?p=1065
middleagesinmoderngames.net
10 minutes to go before going forward with the concluding remarks by Robert Houghton on what the latest #MAMG25 has delivered to us! Join us at 4pm (UTC+1) for ‘International Opportunities, International Challenges’!
That was all for our last Keynote Lecture! But #MAMG25 is not over yet! We will take a break now, but please join us at 4pm (UTC+1) for the concluding remarks by Robert Houghton, looking at what this year’s immersion in medievalist games has given us, and what it could give us in the future!
The time for our second (and last) Keynote Lecture has come! William Chen speaks at #MAMG25 about ‘Making Rajas of Asia: Modding Cultural Representation and Stateless Government in an Imperialist Game’. Come read and ask your questions: middleagesinmoderngames.net?p=900
middleagesinmoderngames.net
Time for #MAMG25 last Keynote Lecture: William Chen will talk to us about the power of modding and the possibilities it offers with his paper ‘Making Rajas of Asia: Modding Cultural Representation and Stateless Government in an Imperialist Game’. Join us in 10 minutes!
We have a slightly longer break now, then please join us again at 2pm (UTC+1) for our second keynote for #MAMG25, delivered by William Chen: ‘Making Rajas of Asia: Modding Cultural Representation and Stateless Government...'
That’s a wrap for the Globalism and Religion panel! Thank you so much to our presenters: Hirohito Tsuji, Ron Heckler, and Juan Manuel Rubio Arévalo, and to everyone joining in with questions and comments! #MAMG25