Collision check and snap to grid for brush placement assets is some fantastic tool design work
I added a new brush for objects. With auto height, collision check and snap to grid.
Canvas of Kings
@mightofmerchants.bsky.social
Solo dev! Working on: MAPMAKER: Canvas of Kings | GAME: Might of Merchants https://store.steampowered.com/app/2498570/Canvas_of_Kings/
Collision check and snap to grid for brush placement assets is some fantastic tool design work
I added a new brush for objects. With auto height, collision check and snap to grid.
This software is getting ever more impressive. For any dungeon- (or village-) drawers out there, I strongly recommend checking it out.
I added a new brush for objects. With auto height, collision check and snap to grid.
I've been watching Canvas of Kings development for a while and it's super inspiring as a tech artist!
I added a new brush for objects. With auto height, collision check and snap to grid.
I added a new brush for objects. With auto height, collision check and snap to grid.
I added a new brush for objects. With auto height, collision check and snap to grid.
I do so enjoy it when I can use a couple pieces of great software together. Image in the map from @mightofmerchants.bsky.social's Canvas of Kings and the rest from @dungeonalchemist.com
I don't DND but just know eventually I'm going to succumb and buy Canvas of Kings.
I tried to create a small stream that is interrupted by several waterfalls at various places. #dnd
I have been working on a way to raise (and lower) water.
I have been working on a way to raise (and lower) water.
Updated District Plot Functionality. Hand-drawn art in 3D.
Updated District Plot Functionality. Hand-drawn art in 3D.
Move, rotate, and copy with attached objects. Also works for multiple elements. #indiegame #dnd
To make your work even easier, you can now copy rooms as well.