In the latest Video Game History Hour podcast, MIT Museum's Dr. Flori Pierri joins us to explore their unexpected journey into the world of video game preservation: https://gamehistory.org/episode-151-games-preservation-at-mit-museum/ (Pictured: Michael Dornbrook, Infocom.)
MIT Game Lab
@mitgamelab.bsky.social
Exploring the Potential of Play -- http://gamelab.mit.edu/
Glad to host @bospostmortem.bsky.social this month and speaker, @annamegill.com talk about Game Writing tonight. (At least one of us at the lab is a huge Threshold Kids fan).
And this Sunday, we'll be at Boston FIG with our cooperative boardgame about the debt crisis in Puerto Rico, Promesa! Come to the Cyclorama in Boston and play our game with us! www.bostonfig.com/festival-2025/
BostonFIG | 2025 Festival
BostonFIG | 2025 Festival
bostonfig.com
We have partnered with MIT's Global Humanities Initiative to explore games, play, and systems across deep time and deep space. Join our forum on Friday, Dec 12 @ 10am (US-Eastern) to learn about our projects. comparativeglobalhumanities.mit.edu/5th-mit-glob...
5th MIT Global Humanities Forum on “Public Literacies: Civic Systems, Media & Emotional Intelligence” on Dec 12 (online) – MIT Comparative Global Humanities
comparativeglobalhumanities.mit.edu
Excited to run a Climate Game workshop with MIT’s System Awareness Lab & Scheller Teacher Education Program today! We’re critiquing and playing #boardgames that imagine #climate futures.
Our researcher and designer, Philip Tan, profiled in MIT News on his work in DJ culture and technology news.mit.edu/2025/mixing-...
Mixing beats, history, and technology
MIT research scientist, game designer, DJ, and alumnus Philip Tan teaches the course CMS.303/803/21M.365 (DJ History, Technique, and Technology) at MIT.
news.mit.edu
Today at 10am EST, our @hopfka.bsky.social talks with Striking Flint and Heading Forward designer @johndubois.bsky.social about his work in #boardgames. More details (including Zoom link) here calendar.mit.edu/event/playin... (sponsored by MIT Morningside Academy for Design)
IAP 2025: Playing Workers – Worker Representation and Resistance in Board Games
Worker placement games are beloved by modern board gamers. The act of placing cubes or discs in factories or farms to increase production and profit is certainly enticing, but what do the workers want...
calendar.mit.edu
Talking about "Playing Workers" at the #mitgamelab and Morningside Academy for Design. Fingers crossed my recording setup works - hope to post them next week! #boardgames calendar.mit.edu/event/playin... (John du Bois talks with us tomorrow at 10am)
IAP 2025: Playing Workers – Worker Representation and Resistance in Board Games
Worker placement games are beloved by modern board gamers. The act of placing cubes or discs in factories or farms to increase production and profit is certainly enticing, but what do the workers want...
calendar.mit.edu
Short thread of a ton of fun and playful activities for MIT Students and Community members this IAP (Independent Activities Period - our January/Winter semester).
First session of our Make Noise Jam #mitiap event hosted by @mitgamelab.bsky.social & the MIT Voxel Lab - Philip Tan starts us out by playing some Otomatone & Stylophones at us!
Was exciting to have our Open Houses featured at MIT News yesterday! news.mit.edu/2023/serious...