Mithost

@mithost.ca

🇨🇦 Indie Game Dev | Hobbyist Artist (sometimes) | Winter Enjoyer (He/Him) ☃️ Developer + Community Manager at Team Salvato (DDLC/DDLC Plus)

Somebody asked me on Reddit why people who use AI to generate Recomp projects are currently being rejected from the communities and what they can do to fix this. I might tweak parts of this to be a more general blog post at some point, but this should be of help to anyone in a similar situation.

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Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.

Oh my god it's my favourite mod If you are also going to Tennocon next month and you pull a Warm Coat in your mod pack, I will trade you ANYTHING for it.

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It's the only Monster Hunter I've played that I wouldn't want to boot up and play again right now, and I can't point to any single thing (aside from thinking Focus Mode is fundamentally destructive to the combat) but a lot of it comes down to "turns out the clunk was load-bearing"

See you at Anime Expo! I'm doing a panel where I talk about how I wrote the characters for DDLC, and how I approach character writing in general.

Anime Expo
Room 403AB
July 2, 2026
12:00pm-12:50pm
Writing the Doki Doki Literature Club Characters, with Dan Salvato

Oh my god it's my favourite mod If you are also going to Tennocon next month and you pull a Warm Coat in your mod pack, I will trade you ANYTHING for it.

Bild