Spencer Goldade / Monkey's Lunch
@monkeyslunch.bsky.social
Spencer (he/him). Autistic product & design leader by day, #illustrator and #TTRPG designer by night. Bug & Claw coming soon! 🇨🇦🌈🧠
World-building games and tools can lead to amazing breakthroughs in fiction, #ttrpg and other game development. Playing Jack Harrison's Artefact ended up influencing Bug & Claw in a huge way. I had the basic concepts for the ancient bug-kin down, but this fleshed it out. 1/3
If you play solo game books, you know it can be hard to track your progress in a sensible way outside of your character sheet. If you need to rewind or tell your story, here's my notetaking format to help.
"saudi arabia owns EA" is going to be the headline you see basically everywhere for this one but "jared kushner is about to use EA as a vehicle for trump administration bribes" is equally relevant imo
EA Announces Completion of Acquisition by PIF, Silver Lake, and Affinity Partners www.ea.com/news/ea-anno...
"A shooting star?" he says aloud as a light sploosh is made in the pond from his toss. No, that's... That's close. That's real close. His eyes widen. He can see a figure in the middle of the light, whatever it is, hurdling towards the middle of Cranberry Pond. 1/2
Oh noooo. Not one of those people who has to contradict everything, be a know-it-all, and fill the air. How did I earn this?
Do you struggle to find time to play together? Maybe you don't have to. Maybe you can play solo but also co-op? Have you ever watched Ladyhawke? 🦅🐺 ⬇️
If you advertise your product using AI for imagery and video, I immediately distrust it. Show me the actual thing doing the stuff.
A cheatshet for the wardens of Mothership that leads with what triggers things (the why) rather than branded terms like "skill checks." ⬇️ 1/2
I catalogue a lot of the music that's helped inspire the Bug & Claw #ttrpg and fiction development. I haven't made 2024's playlist public yet, but 2023 and 2022 have some bangers. What kind of music inspires your creations? 1/2
Such a good video essay on the Odyssey, the state of the west, and why we need to be done with tricksters.
Christopher Nolan's Finest Trick | The Ezra Klein Show
'The Odyssey' is the political movie of the decade. Thoughts? Guest suggestions? Email us at ezrakleinshow@nytimes.com. You can find the transcript and more episodes of “The Ezra Klein Show” at nytimes.com/ezra-klein-podcast. Book recommendations from all our guests are listed at https://www.nytim
youtu.be
You should want to keep playing a game because it's fun or rewarding, but not because it's addictive or trying to get something from you (like your money, data, etc). I talk about this more in "Favourite mechanics: Taking a break" monkeyslunch.com/fav...
Bug & Claw is inspired by some of my favourite media growing up. What inspires your work? 1/2
The #enshittification of gaming. When companies want to make money, not games. monkeyslunch.com/gam...
I always find it interesting revisiting an open-world game or #ttrpg, which types of NPCs you encounter regularly or not, and pondering why. Sometimes it's purely lore-based, or othertimes it may have to do with things like balance. 1/2
In the shadows where creatures crawl, Silent whispers of the Iron Claw. A dance at dusk, a moonlit brawl, Mysteries unfold, unheard and raw. 1/2
🌈💙💜💛 COLOUR 💚🧡🩵🤎🌈 Have you seen colour used effectively as a game mechanic? Used it yourself? How? I talk more about it and games that have employed it, here:
Game mechanics: Colour — Monkey's Lunch
Another in my series of articles on my favourite game mechanics throughout the years. The GameBoy Colour trick I thought the GameBoy Color was a sales stra
monkeyslunch.com
🔎🧩 Codeword systems for TTRPGs • Obtain a codeword after an event or doing a task • Reach a point in the story where if you have a codeword it effects the danger or outcome Learn more ⬇️
Bug & Claw devlog 56 showcases a preview of the layout for the alpha release!
Alpha layout preview 1 - Devlog #56 - Bug & Claw
I want to get Bug & Claw into the hands of alpha testers soon, which means getting a decent-looking PDF sorted out. This has long been one of my favourite ways to tidy things up in a print-intended thing, as it forces heavy editing. I have cut entire sections, reduced many others, and created major
bugandclaw.com
The first one that came to Mind was this guy. I had always wanted to play it but my family wouldn't get it 😭 Looked so cool and loved the idea of the mechanic really changing up play
Vampire Hunter
Turn out the lights and become part of the legend.
share.google
Have you seen light used in a TTRPG or board game before? I mean literal light, like from the sun, a flashlight, or maybe a candle? In this post I dive into one of my favourite mechanics: monkeyslunch.com/fav...
Hodag creates masterful weapons, armour, and character illustrations depicting relic-kin for Bug & Claw devlog 55! #ttrpg #bugandclaw #ttrpgart
More Hodag Art Arrives! - Devlog #55 - Bug & Claw
I've been working on edits with Jason, as well as layout, when I have time. I could tell this may take a bit more time than I expected, so I wanted to get some more art in the hopper from trusty Hodag in case I couldn't tackle as much as I wanted to myself. And
bugandclaw.com
Have you seen light used in a TTRPG or board game before? I mean literal light, like from the sun, a flashlight, or maybe a candle? In this post I dive into one of my favourite mechanics: monkeyslunch.com/fav...