*Peep comments of a viral reel about a indie game on Instagram.* Ah, I see it's not exclusive to Twitter.
Neon Rain - Metroidvania FPS yo
@neon-brain.itch.io
Hobbyist game dev. Making a fps Metroidvania on the Godot engine. Ai shills are blocked on sight. Socials: https://linktr.ee/neonrainofficial
Quake Rooftops mapjam Starts: August 4th Ends: September 15th Theme is rooftops, use anytexture sets you want. The Mod used is Arcane Dimension 1.81 Contact me via Discord or Slipseer! GO MAP! www.slipseer.com/index.php?th...
Man I Just Wanna Live - an "MSPaint-noir" visual nightmare, out in 2027 store.steampowered.com/app/4860500/...
One year of VAL'TY development 😭 How Val'ty started VS now If Bluesky quality sucks, check it on youtube: youtu.be/vqFgyHZpvHI #Val'tyFPS
What happens when you stabilize stability? Let's find out! 🏗️ Featuring crucial fixes for threading, mbedTLS, high poll rates for mice on Windows, and more; our first release candidate for #GodotEngine 4.7.2 is now live: godotengine.org/article/rele...
Release candidate: Godot 4.7.2 RC 1 – Godot Engine
What happens when you stabilize stability? Let's find out!
godotengine.org
QuakeCon is this week and we are bringing straight heat Physical copies and shirts are available in artists alley booth 202. You can also play our games at our BYOC station H15-16. It's gonna be a party!
You all wanted Val'ty to be faster. I get it. So in the next update she will move faster + get a kick-dash attack (which will be great for platforming sections) Just don't mind me listening to Bill McClintock mashups in the background. (work in progress) #Val'tyFPS
Thank you for highlighting this feature, @davidxnewton.bsky.social ! Yes, DAP server debugging is something we'll talk more about, and perhaps do some official tutorials, once it's fully stabilized
youtu.be/MDDOs9oUcA4 Debugging is coming to ZScript in UZDoom 5.0! This is going to change things so much :)
Man the bonus material in this Blu-Ray is incredible. Genuinely amazed they could found all this behind the scene stuff.
yep, that's me! if you happen to be around Auckland you can hear me yap about how being cringe is good for you.
In a post-cringe world, it's hard to be unrepentantly weird, as a person and as a dev. But what if... both? You just gotta kill the part of you that cringes. Here's how Shannon at Hellforge Studios does it. GET YOUR TICKETS ➡️ events.humanitix.com/wireframe-pr...
I’ve been thinking of making a dev vlog to highlight all the progress I’ve made since February. I know a lot of you only played the demo during Next Fest or even earlier than that so I think it would be neat for some of you to see how some of your feedbacks has been addressed.
Im so tuned out from the MCU that I didn't realized there was a new Spider-Man movie coming out.
#UZDoom 5.0 Release Candidate 1 (RC1) is out now! Release Candidates are pre-release versions that are close to being finalized. Help us test these builds, right here (Windows, Linux and Mac available): github.com/UZDoom/UZDoo...
Release 5.0.0-rc.1 · UZDoom/UZDoom
This is 5.0.0-rc.1
github.com
It'd be neat to make a demo disc for my demo I think.
Monkey Thinking Money
ALT: Monkey Thinking Money
static.klipy.com
oohhh what does it mean hmmm why would I do that ( I'm making a store page for the sequel yeah no vagueposting today)