J

@nightnecromancer.bsky.social

A Bowser course select screen, long thought unused in Super Mario 64 DS, can actually be seen by performing an absurdly specific action: Yoshi must drown underneath the Hazy Maze Cave entrance. If his lifeless body floats up through the pool, the screen will be displayed.

Previously, I posted about how Yoshi's Island bosses are shaped dynamically from cones. It turns out there is a way to see this in-game. If the cartridge is pulled out during a boss battle (PLEASE DO NOT DO THIS), the boss will revert back into its true cone form.

In 1996, Nintendo was seemingly very fond of a single particular stock photo of the sky, so that it ended up on the cartridge artwork of three different games released in that year: Super Mario 64, Mario Kart 64, and Pilotwings 64.

Bild

In a 2010 interview, Shigeru Miyamoto revealed that the reason so many Mario enemies have repetitive names in Japanese (and by extension in English, e.g. Koopa Troopa, Cheep Cheep) is in honor of Takashi Tezuka, who calls himself "Ten Ten".

In honor of the upcoming retirement of Takashi Tezuka, director and producer of many Mario games, after 42 years at Nintendo:
"The reason so many names are repeated twice is because Tezuka-san refers to himself as "Ten Ten". It's a rather childish nickname, but I thought it was amusing (laughs). So I created this series of repeating names."
-Shigeru Miyamoto in a 2010 Nintendo Dream interview
DESIGNER. TEN TEN
Examples of Mario enemies with repeating names:
Nokonoko ノコノコ Koopa Troopa
Patapata パタパタ Koopa Paratroopa
Pukupuku プクプク Cheep Cheep
Basabasa バサバサ Swoop
Wanwan ワンワン Chain Chomp
Bunbun ブンブン Boom Boom
Takashi Tezuka called himself "Ten Ten" both in private and in early game credits (NES Legend of Zelda shown). Note that the enemy names are also preexisting Japanese onomatopoeia; it is specifically the decision to use those for their names that is in honor of Tezuka.
Source: ndw.jp/mario-220913-2, via Drew Mackie, thrillingtalesofoldvideogames.com/special/mario101-p3

The Mosh-Pit Playroom minigame in Mario Party 8 contains generic books in the background. Unused textures for these books show they were originally meant to be a treasure trove of Easter egg references to other video games, including even some non-Mario ones like Mother.

The background of the Mosh-Pit Playroom minigame in Mario Party 8 contains a bookshelf. The game's files contain unused book textures for an early version of this room that reveal it was intended to be full of Easter egg references to various video games.
Mother 1+2 (Japan-only, GBA)
Kanji DS Advanced Dictionary (Japan-only, DS)
Paper Mario:
The Thousand-Year Door (except called "Mario Bros" on the spine?!)
A Mario Bros book
Two "ABCDEF" books, one "Dictionary", and three unlabeled ones
Wario Ware Inc. Mega Party Games
Wario Land 2
Wario Land 3
Mario Party 6
Mario Kart DS
Mario Party 5
Source: tcrf.bet user "Kraken", tcrf.net/File:MP8-MESH_m80711.z.hsf-s3mg807b.png