Been thinking about taking a technical art course through my work. Anybody got some good recommendations? 😎
TrashNomad
@nomad3d.bsky.social
3D Environment Artist and Coffee Rat https://www.artstation.com/dmpickle
What's up, I haven't posted in forever but I'm still alive. Still doing art (with a lot of shit I still need to post). Been doing a lot of self improvement with myself and feel really proud of my fitness journey. Overcoming anxiety, depression, etc. So forgive the one off post but yeah. Get at it.
Who knew going through the fallout of a 9 year relationship would yield impressive gym gains. Yippee I guess.
I don't get how people don't realize that a technology that replaces junior and entry level positions in a field destroys that field. There's no skipping steps. You have to be a junior before you can be a senior, and if you don't have senior people, you don't have a field.
Remember, kids: A real big goal of "AI" is to entirely sever capital from labor, and no, there will be no universal basic income, you can all just starve and die, thanks www.axios.com/2025/08/26/a...
I have been in the industry 14 years now and have been part of 14 games and many of them and my personal work can be seen on my portfolio and I'm available for environment work in the UK, Here is some work for 4 of them titles. #gamedev #3dart www.artstation.com/pikminman
Hi I'm Des and I do prop and environment art in the games industry and here is a collection of some of my personal projects.
Well, well, well if it isn’t that cool game I did some environment work for :) love this team.
👑 GOLD GOLD ADVENTURE GOLD is OUT NOW! ⚔️ ⚔️Recruit adventurers to quest and explore in the name of gold! 🏙️Build a city around a monster-filled dungeon to evolve your economy! 🐉Raise pets into God-Beasts to overcome trails! GO FOR GOLD & PLAY NOW! ✅ t.co/FbGbmdCf3C
Dreamscape Learn is hiring for the following positions. Please follow the link below to apply. Lead Tech Artist (Contract) lnkd.in/gJnA2AzQ VXF ARTIST (Contract) lnkd.in/gY6MH3HE Lighting Specialist (Contract) lnkd.in/gRZYhwTg
Sup #PortfolioDay My name is Tyler, I'm a 3D Environment/Prop Artist with 3+ years experience in the industry. I'm still on contract which is close to ending and keeping my options open for opportunities. My Artstation: www.artstation.com/dmpickle Thank you for checking me out.
Hi #PortfolioDay my name is Sarah, senior environment artist, ex Ubisoft and Timbre. I've been working in games for 8 years. I am currently developing my own game and looking for freelance work. Check out my Artstation ⤵️
Happy #PortfolioDay 👩🎨 I'm Daphne, a stylized 3D environment artist specialized in gameplay props, architecture & foliage! I'm currently open to work for freelance, contract, and full/part time opportunities. 🎨artstation.com/invader-roxas 📩dfiato18@gmail.com
Happy #PortfolioDay!! My name is Alexis, and I'm a Stylized Environment Artist living in Metro Atlanta. I love creating art with vibrant colors, and I'm available for full-time/contract work! My first piece is still a work in progress. 🎨http://artstation.com/xoalexisox
Looking back, I really regret scraping this bust (hah) sculpt of Lady Dimitrescu. Did this while still in school a few years back but never really felt happy with the overall result. Anyways, here you go.
1.) Oceans Ate Alaska 2.) SpiritBox 3.) Chelsea Grin 4.) Slaughter to Prevail 5.) Jinjer 6.) Poppy
Define your musical taste in 6 bands or artists 1. Massive Attack 2. Wardruna 3. Theodore Shapiro 4. Mando Diao 5. Nujabes 6. Peter Gundry
This is my submission based on my own interpretation of the 3D art prompt for Ubisoft NEXT 2025! Check out the video here!: www.youtube.com/watch?v=qZoj... Thank you Ubisoft Toronto for hosting this competition and for giving me the opportunity to both create this scene, and to work with you!
"if I just work hard enough, eventually I'll make it" No. cause if you don't make it that means you didn't work hard enough. And that isn't fair to your efforts. there are so many factors outside of your hands. So much success is luck, and failure is not always your fault. cut yourself some slack.
Been listening to so much Parkway Drive working on my personal project today. Been feeling that urge to pick up bass again, been too long since I'm missing my schecter stiletto.
My main takeaway from this GDC is that there's a generation of incredibly talented young gamedevs that just need someone to give them a chance
A look back on this 3D rendition of Tiziano Zhou's awesome concept I made in Unreal Engine 5. I miss making these large scale environments and hope to be back at it soon. #GameArt #UnrealEngine
I can’t really put into words how much this job market has sucked my will to want to work. Let alone feeling the desire to keep pushing to be part of this industry as an artist. I love what I do but damn man… I haven’t felt this run down since I left the military years ago.
Art time, I made Blutgang from Fire Emblem Three Houses! I previously made Marianne's relic when FE3H first came out, but wanted to give it another bash after making Aymr for the 5th annviersary last year.
One of these days I swear I'm going to finish this. Making little updates every now and then, but man.. with Kingdom Come 2 and Monster Hunter Wilds that is becoming rather difficult 😅 #gameart #UnrealEngine5
An unpaid art test I recently did for a studio. Figured I would share it finally considering I'm still in the "We're in a hiring freeze now" phase of the interview... All that aside, I am proud of the result.
Been playing a lot of Marvel Rivals lately. I’m awe struck on their character designs and environments/shaders… like, I’m reaching obsessive levels of “HOW?!” Trying to find out how they made this game look so damn good. It’s fantastic.
Tempted to start focusing/learning more on realistic game art production and making some assets that way. Seems like it opens up a lot more opportunities.
Throwback to that environment I made (what feels like forever ago now.) Still really proud of this though! and a bigger one to come, eventually™. Still, mad props to Tiziano Zhou for letting me recreate this in #UnrealEngine #GameArt