Anna Megill

@annamegill.com

Lead Writer on Cyberpunk 2 at @CDPROJEKTRED • Fable • CONTROL • Dishonored: DoTO • Avatar: FoP • Guild Wars 2 • Award-winning game writer & author • The Threshold Kids are my fault, sorry • www.annamegill.com Caretaker of HiMirri.bsky.social

After talking to a young writer last night, I want to remind you all that it's okay to write without an assignment or goal. Write to explore a new technique, get an idea out of your head, or as emotional exhalation. Write for the raw joy of it. For you alone. It doesn't need to go into a portfolio

After talking to a young writer last night, I want to remind you all that it's okay to write without an assignment or goal. Write to explore a new technique, get an idea out of your head, or as emotional exhalation. Write for the raw joy of it. For you alone. It doesn't need to go into a portfolio

If you live near Spokane, please consider your yard a wildlife corridor for animals pushed out of the forest by wildfire. Give them space and place large water bowls or buckets or a baby pool on your property for them. This photo was taken by my friend Stephani near Colville National Forest.

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LOOK! Mirri is ON the chair, not under it. I bought this chair solely for her to sit on and watch the birds, but she's been afraid of it until today. Such progress!

A tabby sits in an armchair, fluffy tail draped over an armrest, as she glances up from watching birds outside a nearby window

Had some intense meetings with my writing team all last week followed by several nights of socializing in a row, and it *destroyed* me. I've been a boneless lump on the sofa all weekend. I hate to be the cliche of the reclusive writer but WELP. Here I am

Hello! For a potential piece on Eurogamer, I would love to know what cool little things people in and around games are working on. Not full games, but fun, interesting, weird projects or side projects. Things you're noodling around with, things you just think are neat. Replies/reposts very welcome!

The DoubleFine layoffs hit me hard. They've survived the worst ups & downs of this industry for my entire career, somehow always hanging on & continuing to make their weird, fun little games. Their current precarity hits hard. The games industry has been gutted. The AAA space is unrecognizable to me