You see their shadows before you see them. #Seahearth #indiegames #pirates
Oy & Ow Games - Working on Amurial
@oyandow.bsky.social
Game dev for an #indiegame like #stardew + #Valheim but with an epic RPG story - #Amurial: The Shadowed Worth https://oyandow.com Code: @bits-and-pixels.bsky.social Art: @artzyabz.bsky.social Audio: @pumpkinpieandhuman.bsky.social
Have you ever experienced this? #Seahearth #Indiegame #survivalgame #photobomb
#Seahearth is now being developed by @fierce-guppy.bsky.social and will live over on @seahearth.gg from now on. Keep the fire burning!
#Seahearth - a 1-4 player co-op #survivalGame - is like #Valheim with a #pirate twist. Become a pirate thrust into a future where the world has drowned. Board & battle ships! Take no prisoners, or do - it's up to you! Dive the depths to loot relics of the past. Build settlements & hire workers.
Now we have a nice #cozygame #campfire in our #indiegame. #indiegamedevs, do you use placeholders like this when you are prototyping a game?
Happy #Turkeyday2025 to all our #gamedev friends! Thankful to all of the #Amurial love and support from all of you! Cheers!
Hey #gamedev friends - Happy #TurkeyDay2025!
How's it going #indiedev friends? Play our #indiegame for Free on Itch! Convince a ghost they died, discover how, and set them free. NPC dialog is driven by an AI chatbot. This game was mad for a Player2 Game Jam! oy-and-ow-games.itch.io/you-died-act...
You Died, Actually by Oy & Ow Games
Convince a ghost they died, discover how, and set them free.
oy-and-ow-games.itch.io
Little teaser for our game jam #indiegame, You Died, Actually! #gamedev crunch mode activated - just about 24 hours before the deadline! What do you think of our #gameart so far?
Hey #gamedev friends! We joined a game jam! Making "Your Dead, Actually" - a game where you must solve puzzles, gather evidence, and convince a Player2 GPT NPC that they died so they can pass on.
Hey #gamers and #indiedevs - how are you? We are excited to share some progress on our #indiegame, #Amurial The Shadowed Worth! New player - 3/4 view. #gameanimation is looking good and a new club weapon! What do you think?
Hey, happy Friday #indiedev Friends! Got a new creature animated for our #indiegame, #Amurial: The Shadowed Worth! We're thinking of calling it Haberat! What do you think? Is it friendly? Tasty? #gamedev #gameanimation #gameart
Hey #indiedev friends! We have been having fun working with #spine2d on some new #gameanimations for our #indiegame, #Amurial: The Shadowed Worth. Maybe having too much fun! What's the funniest thing you have done in Spine?
What's up #indiedev friends? Got some new #spine2d animation work done for our #indiegame, #Amurial: The Shadowed Worth! What do you think? What's the Verdict? Good/Bad/Meh? Let us know what you think!
Hey #indiedev friends! Sharing some of the progress on our #indiegame, #Amurial: The Shadowed Worth! We finished up our first enemy's #gameart and #gameanimation. Imported and set up a basic controller. Still needs some polish, but we are really happy with how it came out. What do ya think?
Happy #screenshotsaturday to all our #indiedev friends! Excited to share a new player avatar for our #indiegame, #Amurial: The Shadowed Worth. This 3/4 view will replace our existing 4-direction place holder. What do you think? How can we make it even better?
Happy #screenshotsaturday to all our #indiedev friends! Excited to share a new player avatar for our #indiegame, #Amurial: The Shadowed Worth. This 3/4 view will replace our existing 4-direction place holder. What do you think? How can we make it even better?
Happy #WishlistWednesday to all our #indiegamedev friends! Today we're excited to share progress on our #indiegame, #Amurial: The Shadowed Worth. We have the N.W Facing #gameart completed. It's ready for #spine2d animation!
We have enemy 1 #gameanimations imported into our #indiegame, #Amurial: The Shadowed Worth. Next up, more #spine2d animation for the 3/4 north facing enemy 1. Can't wait to finish up our first enemy! #gamedev #nintendoswitch
Super excited to share some progress on our #indiegame, #Amurial: The Shadowed Worth! Knocked out this #gameanimation using #spine2d! Next we'll animate a death animation and work on the 3/4 North Facing views and animations.
Happy Friday #indiedev friends! Just knocked out some #spine2d #gameanimation for our first enemy character. This enemy is for our #indiegame #Amurial: The Shadowed Worth. We experimented this week with frame by frame animation vs Spine animation. Thinking Spine won!
Hey #indiedev friends! Check out some #concept art for our first village in our #indiegame, #Amurial: The Shadowed Worth!
#Amurial: The Shadowed Worth, #devblog We got an enemy battle prototype complete. Player can die and respawn. the animations are temporary. Probably going to switch to 3/4 view for player and enemies/NPCs. This saves some #animation effort!
First Enemy completed in 4 directions! For our #indiegame #Amurial: The Shadowed Worth. Time to import into Spine!
🎮 #Amurial: The Shadowed Worth Started prototyping enemy combat! Still need animation, but got a state machine set up and ready to go! Wonder what this would look like on a Switch 2. #indiedev #gamedevlog
Which enemy color concept do you like best? These are for our #indiegame #Amurial: The Shadowed Worth. Planning on releasing on Switch 2 in the future, along with PC, PlayStation, XBox, and maybe even mobile! #gameart #art #gameconcept #conceptart #amurial #drawwithme #survivalrpg #indiedev