Creatures in Seashine will now come over just to say hi. 👋🐟 I’ve implemented a new curiosity subsystem to give wildlife an observer behavior. Details about this new addition in my latest dev log: ko-fi.com/post/Curious... #gamedev #indiegame
pated
@pated.dev
Patrick Ellis, creator of Seashine and upcoming underworlds. On a mission to turn Seashine into an educational game about our oceans. Support my efforts and follow the journey on Ko-fi! 👇 https://ko-fi.com/pated
I talk about the upcoming encounter budget and tension director in my latest dev log on Ko-fi. It's about time Seashine got an automated director to better control the pace of the game! ☝️😌 ko-fi.com/post/How-Sea... #gamedev #gamedesign
In today's dev log, I’m diving into some important upcoming gameplay changes: a better hunger system based on metabolic rate, difficulty curves for each lifeform, and more. 🪼👉 ko-fi.com/post/Metabol... #Seashine #gamedev #indiegame
Got interrupted by the usual annoyance as I was making a video to show you the final models for the new black coral. Lots of details on the tech I used to make it look this way, and more, in my latest dev log on Ko-fi: ko-fi.com/post/A-busy-... #gamedev #indiedev #oceanexploration #coral
Here's a story about lasers, virtual frisbees, and giant cave monsters. Also: how to scan a cave to automatically build a trigger for said monsters. ko-fi.com/Post/A-story... #screenshotsaturday #gamedev
New technical milestone for Seashine: ditching 2015 limits. ko-fi.com/post/Goodbye...
Goodbye dynamic batching 👋😬
Pated published a post on Ko-fi
ko-fi.com
IMPORTANT: The Dutch invested €595 million annually on urban biking, resulting in €19 BILLION saved in public health care costs alone. That’s how smart governments do the math on investing in better mobility. Let’s be clear— it WASTES public money to NOT do it. #CityMakingMath HT @modacitylife.com
Sometimes I put a lot of heart into demo models for a dev log. This is Thibault the sunfish, summoned into this world between two rays of light on a Sunday afternoon in Normandy. Latest dev log on new vertex animations here 👉 ko-fi.com/post/Additio...
In the next update, the swim-around escape strategy will be much more challenging. In my latest post on Ko-fi, I break down a new behavior making predators smarter and far less predictable: ko-fi.com/post/More-in... #gamedev #indiegame
In the next update, a new irritation mechanism will change how passive and aggressive animals react to your presence. I explain how it all works in my latest dev log on Ko-fi: ko-fi.com/post/Introdu... #gamedev #indiegame #seashine
I wish more people recognized the banality of evil in their own lives, like how they contribute to the mass violence inflicted on non-human animals. The Zone of Interest is such a powerful depiction of a perfect little world existing alongside horrors that have become normalized and accepted.
A secret Big Ice Cream doesn’t want you to know: Cut bananas. Freeze the banana slices. Blend the frozen bananas in a powerful blender. You now have a delicious, healthy ice cream base. You can mix it with peanuts, add chocolate chips, or customize it with whatever toppings you like.
Cat Eating a Banana
ALT: Cat Eating a Banana
static.klipy.com
The new Hikukiore keeps the same size, movement speed, and bite damage, but its turn rate is now slower. The chase animation has also been slowed down to create a more natural swimming motion. #screenshotsaturday #gamedev #deepseafish
I must say, considering the extreme heat currently affecting France, working on a deep-sea game certainly helps. My mind is submerged in the cold depths of Seashine. I even stay in the dark to help trick my brain into thinking it's in a cold, lightless environment.
In the next update, the new Ikakina is still a cutie, but now features more detailed and realistic fish anatomy. #gamedev #creatureconcept #creaturedesign
Once upon a time, I absolutely loved playing Nexus: The Jupiter Incident. If you like real-time strategy games, space, and have a PC, it's currently free on GOG! www.gog.com/en/game/nexu...
Nexus: The Jupiter Incident
At the dawn of the 22nd century the conquest of space and the colonization of the solar s
gog.com
Me every time I hear Lykke Li sing, "I follow you deep-sea, baby": Yeah, right. We'll see if you're still that confident once you've played Seashine. 😬 www.youtube.com/watch?v=HNK_...
Lykke Li - I Follow Rivers (The Magician Remix)
YouTube video by nabu mendez
youtube.com
I’ve just watched more slow-motion footage of shark bites to better understand how the mouth moves. I’m starting to figure out how to properly do it in my new vertex animation system. Here’s the latest attack animation for the Karapoga. #gamedev #animation #shark
Hopefully this is the final version of the new Karapoga. I tried to preserve the spirit of the original while making it a close cousin of the roughsharks. #gamedev #indiegame
The goblin shark’s attack is now much closer to a real jaw dislocation. The two-pose attack animation works especially well here. The model only reveals its true monstrosity when it attacks, just like the game itself. 😬 #gamedev #thalassophobia #shark
Calling all marine biology nerds! I need your help sourcing new deep-sea creatures for the next updates. The challenge? They cannot be chordates, but they must swim like a fish! You can share your knowledge in the following post on Seashine's subreddit: www.reddit.com/r/seashine/s...
From the seashine community on Reddit: Deep-sea animals that swim like fish or marine mammals but are not chordates?
Explore this post and more from the seashine community
reddit.com
Because all animals are rotated to face the camera, I have to exaggerate the attack blendshape that drives the forward motion during the bite. It’s very tricky to make the head movement feel visible enough without introducing strange deformations. #gamedev #animation #greatwhiteshark
It’s okay to be sad about what happens to Rue in #Euphoria, but remember: 20,000 years from now, she’ll be on Arrakis getting high on spice with that kid from Don’t Look Up.
Dune Chani (Zendaya) in the Desert
Alt: Dune Chani (Zendaya) in the Desert
static.klipy.com
🪱🪱🪱Wirm is out right now!!!🪱🪱🪱 Please enjoy this new trailer voiced by my 2-year-old son, then go buy the game on Steam! store.steampowered.com/app/1934870/...
Doing final tests on the Nakahika's swim and attack animations! #screenshotsaturday #gamedev #thalassophobia
I’m preparing a dev log explaining how bumping into other animals will be handled by a new irritation behavior. In the meantime, enjoy watching me bump into the new Momona. Sorry, friend. 😭 ⚠️ Reminder: the Momona isn’t a blobfish, it’s an imaginary cousin of the blobfish. #gamedev
The new Nimoariti will be slightly faster and larger, but its bite will do the same amount of damage to your jelly. 🪼🐟 I think it’s monstrously cute, but it’s okay if you think it’s cutely monstrous. #screenshotsaturday #indiegame #gamedev