Riley Neville

@riley.sbug.games

Game designer at @sbug.games Buy Wirm! https://store.steampowered.com/app/1934870/Wirm/

Happy to finally share that Slumbering Woods received a Games Grant from Screen Queensland! For our small team, this means we can focus on finishing the game without having to look for additional funding. Thanks to Screen Queensland for the support, and to everyone who's been following the project.

Screen Queensland announces recipients of latest Games Grants funding | ScreenHub: Film, TV, Streaming and Games

Screen Queensland has announced the recipients of new Games Grants funding, with developers receiving up to $200,000 per project.

screenhub.com.au

I'm happy to announce that I'm working on a prototype for 'The Ropeway' with funding from Screen Queensland! My wonderful wife Mei-Li is producing and the excellent Launchable Socks will be working on sound design and music. Below is a quick demonstration of the pulley and constraint mechanic.

24 HOURS TO GO! Tune in tomorrow at 8am AEST / 10am NZST / 3pm PT to see announcements from 50+ of the coolest games coming out of Australia and Aotearoa, New Zealand. We can't wait to see you there!

💜💜💜Blueberry is OUT NOW💜💜💜 It has been a long and difficult dev journey and I am so happy that we finally get to show the world our small, personal and heartfelt game. Thank you to everyone for the encouragement, kind words and love 💜💜💜 -Mel

I made this from nothing and textured it in 20 minutes with the new Scythe 0.10 update. It's called "The Texturing Update" for a reason. More below...