Pixelteriyaki

@pixelteriyaki.bsky.social

UK based Game Dev! Makes cute and crunchy stuff! Games: Fingun Fingun Forever! Super Weekend Mode

I'll be more active mid / late July btw! all my attempts at a come back have been abysmal / half assed haha! Just need to get this Uni term out of the way and find a nice spot somewhere to recover and I can start devving /drawing again

Need to get in touch with a London Based indie dev ASAP!. there's a one time (Paid) gig for our final year project /graduation showcase to have a indie (who's published) / publisher do a talk! DM me / comment if anyone is interested

Game I've made for a game design workshop I have to run. rearrange a grid while pacman chases you. Students will be able to change the image on the grid to add their own custom image into the game. Their "levels" will be able to be played stage after stage on the final presentation day. #gamedev

Changes for Nibblits: -Nibblits spawn in clusters from the corner of the screen now. This makes the overall game less overwhelming. - Each stage is now 10 rounds, (the reaper will appear on round 5) - Nibblits will no longer spawn directly above or below the turnips position. #gamedev #pixelart

Current nibblits feedback: - Make nibblit waves come in patterns / groups rather than every corner all at once. -Zoom the screen out. -Reduce round count by half -Reduce the amount of unique nibblits (this is something I keep going back and forth on myself) #gamedev

I hate how people talk about Indie Devs / Indie games sometimes as if only 3 types exist and that we only have mass success on mind lmao. Then if we don't make those exact games they're complaining about then it's "well you didn't follow the market".