I’ve added some foliage to my project. I’m surprised how good the fern came out, considering source image for the texture. (I also struggled about a week with adjusting the foliage shader to my needs >.<)
Riez
@riekay.itch.io
I love games, fonts, and music — so I make my own UwU itsjustletters.de riekay.itch.io
I’m really happy with the extended version of the patriot ending. The new middle section is such a vibe!! riekay.bandcamp.com/track/freedo...
FREEDOM!!!! (extended), by Henni
from the album Codename: Typhoon
riekay.bandcamp.com
“Codename: TYPHOON” extended OST!! The extended versions are now also available on bandcamp. Maybe sooner than expected? riekay.bandcamp.com/album/codena...
Codename: Typhoon, by Henni
13 track album
riekay.bandcamp.com
what do you mean just music?!? the ending themes for all three endings have been extended up to twice the lenght for less repetition and generally more intensity!!!!! i will update the bandcamp soon(tm). ^_^
a dither diorama – with surprise illegible metal band logo. that is indeed very cool. though the shade of red for highlights was a bit difficult to read.
Lurking somewhere in Monochropoly Fest store.steampowered.com/curator/4614...
what do you mean just music?!? the ending themes for all three endings have been extended up to twice the lenght for less repetition and generally more intensity!!!!! i will update the bandcamp soon(tm). ^_^
A minor content update to Codename: TYPHOON! (It's just music. there's not a new route or anything) gravity-house.itch.io/codename-typ...
the about fishing demo looks incredible. i want to be able to make something that has a fraction of that detail and look. unfortunately – just as with arctic eggs – i struggle so much with the controls :(
this is fantastic! it scratches a very particular itch for music that evokes yoko kanno’s gits:sac as well as modern jazz fusion. paon-musicism.bandcamp.com/album/philos...
Philosophie du Soi, by PAON
5 track album
paon-musicism.bandcamp.com
«Codename: Typhoon» mentioned!!! I had this screenshot over a month ago. I’m really good with keeping a timely social media presence.
my typography for game UIs talk is up. thanks again to @godotcon.bsky.social for having me, and my little presentation on the big screen^^ youtu.be/1OfHPADyB6s
this looks like an interesting game concept. the trailer looks a bit stressful, but also really cool. somehow, my first association with that art style was @ophanimkei.com’s work. store.steampowered.com/app/3224600/...
Am I Nima on Steam
Am I Nima is a psychological-horror game where you must convince your mom that you really are her daughter. Combine words together in your brain and use them to talk. Get her to trust you.
store.steampowered.com
i like this a lot. the animations are so smooth and it makes me really happy to see this is getting made in godot
I might need to tone the spotlights down for epilepsy reasons but here's a preview of the final ui rework for Piper's Psalm inputs :> #gamedev #indiedev #godot #solaire
@nyla.bugmu.sh’s song is also incredible, but in a different way. deathuponthestars.bandcamp.com/track/brainfog
[brainfog], by nyla♡
from the album THE DEATH OF HARSH NOISE
deathuponthestars.bandcamp.com
red_kino’s track for TDOHN is incredible. deathuponthestars.bandcamp.com/track/halfgr...
Halfgrind, by red_kino
from the album THE DEATH OF HARSH NOISE
deathuponthestars.bandcamp.com
the soundtrack is available already btw. deathuponthestars.bandcamp.com/album/the-de...
THE DEATH OF HARSH NOISE, by Death Upon The Stars
9 track album
deathuponthestars.bandcamp.com
i did some music for the game – it’s fucking nasty … except one track, that is very chill actually UwU
i did some music for the game – it’s fucking nasty … except one track, that is very chill actually UwU
Our new game THE DEATH OF HARSH NOISE is out now on itch A distant sequel to LONER_DOG://Snuff Puppy Carnage Society I did the CG illustrations in the game, they’re fucking nasty OUT NOW snekofspice.itch.io/the-death-of... #TOXICYURIVNJAM
the art mix is gorgeous again!!!
free to play on itch, 15k words, about one hour long ◇
snippets of my dark fantasy Horologe for #toxicyurivnjam so close to being done... weekend don't fail me now
I've made a new dialogue system. It's open source, has a friendly editor, and runs on Unreal, Unity, Javascript, and Godot. You can find it at patterkit.dev And I've written too much text about it over here: medium.com/@wildwinter/...
PatterKit - Write it, play it, test it, ship it.
An open toolkit for dialogue and branching narrative in games. Your writers author in a calm, code-free editor; you drop one small file into Unity, Unreal, Godot, or the web and play it.
patterkit.dev
I’ve a lot of fun working on this 3D model recently. I wonder if this time will be the one were i can actually do some hair and cloth physics. We’ll see. First I need to finish the rest of the texturing.
After seeing «About Fishing» I wanted to try my hand on photo texture low poly modelling as well. So far I like what I got. Still a long way to go before I there is anything else but an A-pose going on …
studying again helped. also, transitioning is a good way to get to know new people ^^ in an abstracted way it is probably subjugating yourself to new groups of people.
surely nobody asked this before :o)
i made some dapper d’n’b tracks for it for this. also, they were cooking with the interface design on this.
As the inexperienced Mimi and the world-weary Ira attempt to navigate their new feelings as Alpha and Omega, obsessions and lust begin to grow dismal. Made w/ @roseofrevolt.bsky.social and @lapshaman.bsky.social for @fisheranimal.bsky.social and @porksbun.itch.io's #OmegaverseYuriJam!!