Mike
@rydmike.com
#Flutter enthusiast, talks about #FlutterDev. Same rydmike handle on GitHub and Twitter. Author of FlexColorScheme and Themes Playground docs.flexcolorscheme.com www.rydmike.com
Made more progress on auto_layout_frame Revamped the editor to look slightly more like Figma, I think I’m happy with it now ^^ Just gotta add more tests now and it’ll be ready for release 🥳🩵 #FlutterDev
typeset v3.0.0-beta.1 is out 🚀 Breaking pre-release with a new parser/renderer pipeline, config-first API, auto link rules. pub.dev/packages/typ... Testing before stable 3.0.0, feedback welcome. #FlutterDev #Dart #pubdev
typeset 3.0.0-beta.1 | Flutter package
Flutter inline text formatter for chat-style markup with plug-and-play usage and granular configuration for rendering, links, and editing.
pub.dev
We are planning some major improvements to our database schema migration system. We have outlined our thoughts in an RFC; please share your thoughts before we start cranking away. https://github.com/serverpod/serverpod/issues/4604
Published some #FlutterDev videos that may help you understand the peculiar Material-3 seeded ColorScheme, with some tips and tricks on how you can tame it and maybe change it more to your liking youtube.com/playlist?lis... 💙😀 #Flutter
Having a default adaptive platform response on #FlutterDev MaterialApp that only uses ink on Android would be nice, and then an ink that is more like TappableOpacity on other platforms. It would remove a friction point with Material in Flutter. You can do it yourself already though 🙂💙
Do you think we should auto-disable the ink effect when on an iOS device? 🤔
I saw a few devs mentioning that #FlutterDev apps on iPhones typically have a give away because they use "MaterialApp" and ink splashes show up on iPhones. You can fix this in ThemeData, it can even be platform adaptive so you still have ink on Android, but not on iPhone! Imagine that😃💙
Came back here a bit, went to AppStore to get the app again for my iPad and I still get this garbage, why @bsky.app?
✈️🧭 Get ready to chart your course for the future of app development! Next week, we’re launching #FlutterFlightPlans, a content series with updates on Flutter, developer tools, and fantastic apps. Join us for takeoff at 11am PT on November 12.
Vibe-coding Flutter? I recorded a video with all my best tips for how you can make it work for you! 🤩 You will find some great information in there if you want to improve your AI workflow. youtu.be/Zrd6piQgvak
Vibe-coding Flutter - The Ultimate Guide
YouTube video by Serverpod 🚀
youtu.be
Flutter & Friends is in full swing, and Tero is enjoying it all! "Great community! Everyone I have talked to have been extremely nice, interesting and fun. Great people. This is what @flutterfriends.dev is all about. Two great talks already!" #Flutter
Flutter & Friends lived up to its name for the 3rd year in a row! Huge thanks to all our FRIENDS 💙 Your passion and energy make the Flutter community what it is! See you again next year! 🤗
Worlds collide! It’s #MaterialMike ( @rydmike.com ) and #JamieKerbertino at @flutterfriends.dev ✨💙 #FlutterDev
Upgraded to an electric coffee grinder (MilCoffee DF54) from manual hand grinder. Thanks to @rydmike.com for his recommendation!
Just published #1 in a ongoing series of posts about #minimal , this is about the UI state: www.fluxit.dev/2025/03/mini... Took me longer than I thought, but I hope it's worth it, let me know if it's clear or not, and if you like it, in the comments! #flutter #flutterdev
Minimal #1 - the UI state
Overview I assume you're aware of Minimal , and you want to use it to implement a scalable and maintainable architecture. I also assume you...
fluxit.dev
Just 2 days left to create your game while learning the HypeHype editor! itch.io/jam/blocky-g...
Blocky Game Jam
A game jam from 2025-03-17 to 2025-03-30 hosted by HypeHype - Play and Create Games. Grow your skills using HypeHype's in-app editor Get feedback and support from fellow creators Explore new block-the...
itch.io
Theming #GoogleDesign #Material3 Chips in #FlutterDev is quite limited, I would even call it broken, as is theming of many other M3 components that have variant styles. Read more about these #Flutter issues here: 🙂💙 github.com/flutter/flut...
If you release pub.dev Dart or #FlutterDev packages, never do this. Please make sure you follow semver (if zero ver, also follow pubs special 0-ver rules). This release is effectively 2.0.0, if we do this intentionally, all we have is anarchy on pub 🙂🙏💙 sorry my friend, but this is not ok 💙
#minimal 1.0.5 is out - and it's even more minimal 🔥 Thumbs up on pub and GH if you want 🙏 I'm so thankful to @f13i.bsky.social and @testeurmaniak.bsky.social who contributed to make this package better Show us what you build with it 🏗️⛪️🏤🌇 pub.dev/packages/min...
Miika and Toni are out here repping Codemate and Rebel App Studio at #MWC25! 🔥 If you’re around, come say hi and let’s chat about apps, innovation, or just grab a coffee ☕️ #GoForward
We're thinking of adding a new lint to package:lints - dart.dev/tools/linter.... The lint warns about omitted types that can't be inferred and default to dynamic. Try it out and provide feedback to github.com/dart-lang/sd.... Thanks! #dartlang #flutterdev
strict_top_level_inference
Learn about the strict_top_level_inference linter rule.
dart.dev
Listening to @rydmike.com It's All Widgets podcast #FlutterDev #MaterialMike! itsallwidgets.com/podcast/epis...
Mike Rydstrom | It's All Widgets!
Mike Rydstrom, known in Flutter circles as MaterialMike, has established himself as a leading expert in Material design within the Flutter ecosystem. He is the author of the FlexColorScheme package, a...
itsallwidgets.com
#Flutterdev if you haven't read it yet, I highly recommend doing so blog.burkharts.net/everything-y...
HttpClients: Essential Facts and Tips
Learn the efficient use of HttpClients in Flutter and Dart, including client reuse, closure, native implementations, and overcoming common pitfalls
blog.burkharts.net
Improved #minimal , so that you can try the example app directly from the main page, and explained the example. Let me know if you think it's not clear enough. Example is hosted here, check it out! 🔥🔥🔥 alesalv.github.io/minimal/ #flutter #flutterdev
minimal_example
A new Flutter project.
alesalv.github.io
Did a random test of the Themes Playground and WASM build with #FlutterDev 3.29. I noticed it performed much better than before, but that the improvement came via updates to the Chromium engine, as using an older version was still as poor as before. 1/3
Looking forward to this docs quality fix in @dart_lang. Current way of adding imports just for a doc ref or ignoring the lint to not doc reference things not imported, is not good enough. BTW in Pub, pana nags about docs refs that are not imported too github.com/dart-lang/sd...
☂️ Documentation imports · Issue #56186 · dart-lang/sdk
The original issue describing a new "documentation import" system is #50702, but it is a bit outdated, and has grown to be a pretty long issue. This issue serves as the new umbrella issue for the "...
github.com
Should #FlutterDev stable release cycles be shorter or longer? The AVG since version 1.0.0 is about 3.1 months, min 1.9 months and max 5.1 months. Take a look 👇👇
The other day I was wondering how long the intervals between #FlutterDev stable releases are and how many hot fixes there have been per stable release? Hotfixes avg 4.6/release Cycle avg 3.1 months Source: docs.flutter.dev/release/arch... Note: Uncertain about hot fix data before v1.17