Should I render Orb Ball's text under the CRT shader or keep it crisp and legible above? The right screenshot is what the game looks like now, but tempted to go all-in on PixiJS for all my UI.
saman
@samanbb.bsky.social
designer / artist / programmer / making videogames these days https://trashmoon.com/
My four year old just said to me, in a very serious tone: "I know why they make Lego people look like robots. It's to get us used to robots." I tried to ask who "they" are and what their agenda is but he wouldn't elaborate. He just said it's a good thing.
Orb Ball devlog: trashmoon.com/blog/2026/or... - read about how and why I'm slowly backtracking from my choice to only support a head-to-head 1v1 PVP mode.
Orb Ball Devlog 4
This was a polish and refactoring week. Every lord got a simplification pass. I shipped a ton of balance changes. I rewrote the game’s movement system to be more predictable and satisfying. It’s been ...
trashmoon.com
Orb Ball devlog 3 – this time, with a link to play the game: trashmoon.com/blog/2026/or...
Orb Ball Devlog 3
Exciting news: Find a friend and play the latest build right now. Just promise me you’ll leave feedback, as it’s still early days. There’s a built-in feedback form, but you can also email or message m...
trashmoon.com
Second Orb Ball devlog! I talk a lot about performance in this one: trashmoon.com/blog/2026/or...
Orb Ball Devlog 2
Devlog 2, right on schedule. I got quite a bit done this week. Most significantly, I finished a huge performance refactor. The average frame rate went from 31.5 fps to 114.2 fps. That’s more than a 3....
trashmoon.com
Yesterday I published a tool that makes investigating web game/app performance easier, and today I just added some memory leak detection features. I find this easier than wading through flame charts + it works great with agentic workflows: github.com/samanpwbb/pe...
GitHub - samanpwbb/perftale: Extract signal from Chrome performance trace JSON files
Extract signal from Chrome performance trace JSON files - samanpwbb/perftale
github.com
The first ever weekly Orb Ball devlog is out. Trying something different and trying to write these in a style that is easy to knock out quickly. I have a game to make!!! trashmoon.com/blog/2026/or...
Orb Ball Devlog 1
I’ve been working on a game for about a year, tentatively called Orb Ball. I’m going to try publishing weekly, casual progress posts. I’ll grab whatever scraps I have lying around, screenshots or note...
trashmoon.com
Just caught the replay of @zandravandra.com's Wilderplace play through: www.twitch.tv/zandravandra... - brings me joy to see that people are still discovering the game!
Twitch
Twitch is the world's leading video platform and community for gamers.
twitch.tv
I was hoping for a guide on how to be sat on a shelf for years as bacteria slowly transform me. I was very disappointed.
What should you know in order to be cultured? From film to literature to architecture and design, T's latest issue is a highly idiosyncratic guide.
Folks! We're hiring at @puzzmo.com again. Since launch, I think the majority of my time has been spent on B2B systems inside Puzzmo - and it's time to start handing over some of those responsibilities to someone We're currently the puzzles infra for a gazillion publishers and more are coming
Today is the last day to buy in-person Crossword Con tickets! Join us in NYC for some great talks and a panel featuring representatives from companies that buy and license indie games made by people like you! 🌷 Link to tix, schedule, speaker & panelist info all here: www.crosswordcon.com
Crossword Con
Crossword Con is a half-day conference about crossword puzzles
crosswordcon.com
I should write a blog post about it, but I made a new kind of design tool that is 100% ASCII based called Ineffable. It's design for collaborating seamlessly with AI. I don't ever want to open Figma again: github.com/samanpwbb/in...
Working close to publishing industry these days, this article articulates a problem with trying to do good work on the web in that space. I personally never use ad blockers because I want to know what the internet feels like for the people I build for: thatshubham.com/blog/news-au...
The 49MB Web Page
A look at modern news websites. How programmatic ad-tech, huge payloads and hostile architecture destroyed the reading experience.
thatshubham.com
Takeaways from the 4th annual barn game jam: - Iteration > planning. We didn't overthink or debate, just made stuff and played it. - Pixi.js rules. We slapped shaders on everything! - AI can crank out tools/systems on demand: a game engine would have slowed us down. - My little bro is a good artist.
Completed the fourth annual barn game jam last night. I think this is our best game yet. No game engine! Web tech, built on top of pixi.js. We let loose and just tried to make something fun. I think it worked: trashmoon.itch.io/cursed-method
Cursed Method by trashmoon, mbullington
cursed pot gameplay type action roguelike
trashmoon.itch.io
Exciting news: you will soon be able to experience secondhand the most traumatic work experience I've ever been a part of. It is a fascinating story and Clarissa is going to do a great job telling it: www.kickstarter.com/projects/cla...
The Mapbox Workers Union Oral History
A podcast about worker organizing, at a venture capital darling, in the world's most powerful industry.
kickstarter.com
Going to be playtesting a game I've been working on for a while, for the first time, tonight at www.eventbrite.com/e/first-frid...
First Friday Nights - MADE Showcase
The best day to visit the museum? First Friday every month! Play local games, and meet local artists. Have fun and discover something new!
eventbrite.com
My microplastic take is that I am excited for the long game. We have a plastic-infused ecosystem now. In m,illions of years our progeny will be taking microplastic supplements alongside their iron supplements.
I just saw some games market research report about player habits and turns out everyone is just playing solitaire. Like 40% of the respondents play it daily. Minecraft? Fortnite? Pretty much any other game? Looking at 1-2%. Solitaire is winning. We must defeat solitaire.
2 years ago: @stfj.net says puzzmo will never run minis 6 months ago: @orta.io and i brainstorm how i might design a mini that could change zach's mind today: @puzzmo.com's first mini join us for 30 days of minis that teach you how to solve crosswords. start here: www.puzzmo.com/puzzle/2025-...
Puzzmo - Cross|word
Play Cross|word on Puzzmo, Take a hint.
puzzmo.com
For the next 30 days, we're running a series of free mini crosswords created by our puzzle editor @xws.bsky.social to help you become a better crossword solver. Solve the first puzzle here, and check the replies every day for the next one! 👯 Puzzmo Mini Crossword #1: www.puzzmo.com/puzzle/2025-...
We took a month-long break from making daily games to work on a multiplayer competitive word game. Just published a blog post about the design + dev process 👉 blog.puzzmo.com/posts/2025/0...
The Making of Circuits Royale, a Communal Word Game for the Web
We’ve been tossing around ideas for a fast-paced multiplayer variant of a Puzzmo game for a while, and decided the Circuits launch would be a great chance to have a go at it. Circuits Royale, released...
blog.puzzmo.com
Did you know that cursor states stop working everywhere in Mac OS if Photoshop is open. Even if it's minimized or hidden. This has been a bug for decades. Why.
This monday we launched Circuits, designed by Jacob Land, on Puzzmo ( www.puzzmo.com/play/circuits/ ). Circuits is an amazing game that was first shared with me by Josh Wardle. As soon as I played it I knew that Puzzmo would be perfect to help get the news out about this incredible game.
To celebrate the launch of Circuits on Puzzmo we designed and shipped massively multiplayer live Circuits game called Circuits Royale! Play now: royale.circuitsgame.com
I've been prototyping a PVP dark fantasy sports auto-battler in my spare time. Inspired by Tecmo bowl, roguelikes, & Mechabellum. Finally in a playable state! Really different from everything I've made before but I'm pretty excited about it.
Solve tactical stepping puzzles in the beautiful, maze-like, hand-drawn world of Wilderplace! (70% off) thinkygames.com/game... 2/15
Wilderplace · Thinky Games
Explore a maze-like, hand-drawn world of restless spirits.
thinkygames.com