I just had a glitch where every single notification I've ever gotten here became unread and re-notified me. Scared the hell out of me, I thought something happened lmao
Santum
@santumerino.com
23, game developer, supposed artist, translator, spanish-english-italian speaker... what else... bluesky user? hello :)
New #devlog alert!!! My sokoban game had an issue. What if a player is stuck? How do I let them keep progressing, without just letting them skip levels all willy-nilly? We're probably thinking the same thing: add a city, a commune and a small town guarding a mysterious door! youtu.be/hdhL141paIE
i may have gone too far | Moonlit Dreams #8
YouTube video by Santum
youtu.be
Somebody asked me on Reddit why people who use AI to generate Recomp projects are currently being rejected from the communities and what they can do to fix this. I might tweak parts of this to be a more general blog post at some point, but this should be of help to anyone in a similar situation.
Wanted to try out Godot on my Android tablet. Not only does it run well, it runs my project (aimed at PCs) perfectly. Besides some mysterious errors that don't show on PC but also don't seem to affect anything. I'm in awe @godotengine.org, amazing job to all the contributors that made this possible.
I felt the current logo was a little too Comic Sans-y, so I went back and made a whole dang new one from scratch. So here's a little before and after! #gamedev #indiedev
Spent some time today redoing all the Steam assets for my game. Previously I just used some sketches I'd made, but now I sat down and actually made some bespoke art. I'm quite happy with the result, but what do you think gang? :) #gamedev #indiedev #screenshotsaturday (<- bit of a stretch but...)
pretty sure I said this before the last time this quote was on the TL but the more confident you are about conveying your idea as-is the less lame it is. it becomes lamer the more you coat it in irony and/or self-deprecation
(writing this down)
One that even gamedevs don't always realize about other games is that a lot of the time that thing you don't like is that way on purpose. Players usually think of games only as software, not art. Often, missing "quality of life" features or "inefficient" systems are affirmative creative choices.
game devs: what are the myths that a lot of players of games think are true about making games that are completely untrue? If you could snap your fingers and they suddenly all knew the truth about it what would it be?
I forgot to post this last month when it would've been thematically relevant… I wrote a little short story about some thoughts that were bouncing around my noggin. You can read it in Spanish: www.santumerino.com/text/el_disf... Or, I also wrote an English ver.: www.santumerino.com/text/the_cos...
The Costume
santumerino.com
After the Cerebral Puzzle Showcase and the Steam Next Fest, I'm back on that #devlog biz. I'm talking cold hard numbers here, cuz the power of showcases is a lil crazy for marketing lol You can check that out here :) youtu.be/XEuxmZG00rs #gamedev #indiedev #madewithgodot
How I quintupled my game's wishlists | Moonlit Dreams #7
YouTube video by Santum
youtu.be
60% drop in reviews if people even smell AI on your game - full supports the investors, developers, and publishers that took a hard "no gen-AI" stance, despite grifters' proclamations that they were "going to be left behind".
Someone actually crunched the numbers, and using GenAI can decrease reviews for indie game on Steam (a useful proxy stat for sales) by as much as *58%* 🤖
Truly inspiring to see large corporations like Unity and Epic openly learn from each other and create true interoperability, in that both engines now equally and seamlessly support "moving to Godot". www.unrealengine.com/news/the-roa...
The road to Unreal Engine 6. Read about our plans and timeline
We have started the road to UE6, where Unreal Engine and UEFN will come together into a single, unified engine. Read more about our vision, transition plans and timeline.
unrealengine.com
The Moonlit Dreams demo will be available during Next Fest! (And, don't tell anyone, but it's also available right now...) Check out a sokoban game with overlapping levels! store.steampowered.com/app/4482070/... #gamedev #puzzlegames #madewithgodot
gamedev problem: my placeholder asset is too perfect to replace
Moonlit Dreams has a demo available at the Cerebral Puzzle Showcase, alongside many other fantastic games! You can check out the first few levels of my sokoban game with overlapping levels at this link: store.steampowered.com/app/4482070/... Hope you enjoy! 🙌 #gamedev #indiedev
The #CerebralPuzzleShowcase is live on @steampowered.com now! Come join a celebration of the puzzle genre! 💸 400+ incredible puzzle games + discounts 🧩 100+ demos to try 📦 Exclusive showcase bundles 📺 4 days of livestreams store.steampowered.com/sale/Cerebra...
Moonlit Dreams has a demo available at the Cerebral Puzzle Showcase, alongside many other fantastic games! You can check out the first few levels of my sokoban game with overlapping levels at this link: store.steampowered.com/app/4482070/... Hope you enjoy! 🙌 #gamedev #indiedev
The #CerebralPuzzleShowcase is live on @steampowered.com now! Come join a celebration of the puzzle genre! 💸 400+ incredible puzzle games + discounts 🧩 100+ demos to try 📦 Exclusive showcase bundles 📺 4 days of livestreams store.steampowered.com/sale/Cerebra...
We're excited to announce that the Cerebral Puzzle Showcase will begin TOMORROW and run from May 28 - June 4! Featuring discounts on a selection of excellent puzzle games, streams from our favorite streamers, demos for upcoming games & plenty more! Links below 👇 www.cerebralpuzzleshowcase.com
Last year, miHoYo copied my puzzle game Ouros in Zenless Zone Zero. Because they are a recognized, billion-dollar studio and my game isn't well known, some people are now assuming that their version is the original, and mine is the clone. I hope this video clears that up.
Genuinely, this concern about AI is one of the reasons why I think having friction in video games is good and why it's increasingly important to have games that simply exist instead of catering to our expectations. Reposting this message from Kojima about "pre-digested" art:
“The Al is not just telling you what you want to hear. It is training you, one conversation at a time, to need less friction, expect more agreement, and become slightly less capable of handling a situation where someone pushes back on you”
SO happy to announce Moonlit Dreams will have a demo during the Cerebral Puzzle Showcase! You can read more here: store.steampowered.com/news/app/448... Thank you @puzzleshowcase.bsky.social for the opportunity! Hope everyone'll check out all the fantastic thinky games at the event when it starts!
Moonlit Dreams - Moonlit Dreams will have a demo at the Cerebral Puzzle Showcase! - Steam News
The event runs from May 28th at 10AM PT to June 4th at 10AM PT, right here on Steam!
store.steampowered.com
Moonlit Dreams is a sokoban game with overlapping levels, taking place inside your dreamscape! I've been working on it for a solid 3 months now, and it's shaping up to be very special... You can wishlist it on Steam! :D store.steampowered.com/app/4482070/... #gamedev #indiedev #screenshotsaturday
More and more I see people say "it's ONLY used for translation" when it comes to genAI in games. As if the act of writing into another language is not worth respecting. As if people in other countries (both gamers and workers) don't matter at all. Translation IS writing. Translation IS art.
Moonlit Dreams is a sokoban game with overlapping levels, taking place inside your dreamscape! I've been working on it for a solid 3 months now, and it's shaping up to be very special... You can wishlist it on Steam! :D store.steampowered.com/app/4482070/... #gamedev #indiedev #screenshotsaturday
BAFTA pulling a trailer for an autobiographical game about surviving sexual assault only hours before it was said to be a part of a showcase is an exceptionally bad look.
This is the single funniest thing I have ever seen Bluesky staff do.
Good thing i screencapped it