Seb Heinrich

@sebheinrich.bsky.social

Gamedev & Videogamemusic Live Performer https://linktr.ee/oldbomb

Hey devs, We are a small, family-run publisher based in Switzerland. We are currently looking for PC games to publish this autumn, as well as for 2027 and beyond. We'd love to see your projects! We look forward to receiving your pitches at: chat@metaroot.ch

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Fake window shadows using "Light Functions" (Gobos) in Unreal Engine 5.6. The light beams are simple translucent textures on a cone mesh with a scrolling dust texture. Good performance on low end hardware bc no volumetric fog and no shadow casting is used for this effect.

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