Sham Mountebank

@shammountebank.bsky.social

Sub par since 1989 https://whereweretheynow.blogspot.com/

After Richard Paul Jones proved too capitalist for Jeff Minter, his Interceptor Micros became an early British games success story. In 1987, its success continued thanks to Colin Swinbourne's smart way with building on Spectrum classics. New post on Joe Blade: www.superchartisland.com/joe-blade

Joe Blade – “Prime the explosives”

The increasing success of Code Masters in 1987 prompted rounds of coverage of the Darling brothers as young business whizz-kids. They were far from the first such story. The next new game at #1 aft…

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In 1983, a couple of 15 year old programmers with a pragmatic streak made a virtual board game in Basic and won a national TV competition. Four years later, they made their first UK #1 game of many. New post on the Oliver Twins and Grand Prix Simulator: www.superchartisland.com/grand-prix-simulator

Grand Prix Simulator – “Cunningly devised circuits”

In its January 1984 issue, Computer & Video Games magazine printed code listings for nine different games, ready for readers to type into their computers and run. Each of the nine programs was …

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Bill Oddie, what a lovely bloke. He wrote us a letter when we started making The Young Ones, wishing us the very best, and warning us against interference from higher up. He didn’t know anyone in the cast personally. It just came out of the blue. Lovely thing to do.

The truly remarkable "Carry On Christ" page, from "The Making of The Goodies Disaster Movie" book. Just look at... (waves hands in delight) everything in this. Including Judith Iscariot.

A page from "The Making of the Goodies Disaster Movie", purporting to be a script extract from the new Peter Rogers film, "Carry On Christ".

I really like this blog post by Rob, although it makes me realise how far I've drifted from paying any attention to recent developments in gaming. Teenage me would be very disappointed.

Rob, The Bishop Of Bobbins@fishwithlasers.bsky.social · 2w ago

Double A Saves The Day (via Eurogamer) I have to be careful these days because reading Eurogamer can result in some terrible brain aches with just one click. Every now and then they still run a gem like the recent piece on ladders in videogames (I have not learned to love them, they are wicked…

In 1982, a maths teacher in Birmingham set up a company to make educational software, staffed by his former students. Five years later, one of their games hit #1 in the UK sales chart. This is the odd story of how they got from A to B. New post on Run for Gold: www.superchartisland.com/run-for-gold

Run for Gold – “Load runners from tape”

In 1980, the British government set up the Microelectronics Education Programme, MEP, with an initial budget of £12 million for four years. It was aimed at schools, and had the dual intention of “e…

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How did a developer that started as a war game specialist end up making a game about a cycling race? Why did the game climb to UK #1 months after the real life race finished? And what does all that have to do with the price of milk? New post on Milk Race: www.superchartisland.com/milk-race

Milk Race – “Chelmsford – Milton Keynes”

In 1932, Britain’s national coalition government, headed by Labour Party co-founder Ramsey McDonald, decided to take action to stabilise the dairy industry. The following year, it set up a co-opera…

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Mark Cale and System 3 set out to "take the square cursor blob from Adventure on the Atari 2600 and turn it into a fully interactive 3D adventure". With a ninja theme. It wasn't straightforward but the result was a defining C64 game. New post on The Last Ninja: superchartisland.com/the-last-ninja

The Last Ninja – “A vase is waiting”

Mark Cale had a vision, a plan to “do something a bit different, something that would really capture the imagination”. Like the creators of The Hobbit and Valhalla a few years earlier, he wanted to…

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