Snoutbreakers

@snoutbreakers.bsky.social

A game development blog for Snoutbreakers, a game about punching furries! Also did narrative, system design, and QA for Settlemoon and some small misc things in Dreams of Aether. discord.gg/akzEsuX Personal posts over at @dumbanteater.bsky.social

My current job had to cut my hours, so I'm now available for new work! - Pixel artist w/8 yrs of professional experience - Can do contract, part-time, full-time, etc. - Art Lead experience - Prev. Rivals of Aether, Shovel Knight DX, Tako no Himitsu 📧 brawlersinzone@gmail.com 🎨 brawlersinzone.com

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in light of my announcement of candidacy for World's Biggest Quitter, i have made a starter pack of other furry and furry-adjacent devs you should totes check out cuz they rad furry+djacent dev moots feel free to slap my hand if i missed you, bsky's ui for this stuff aint great and i am BAD w names

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Holy cannoli that's a whole lot of new followers all at once. Hi! Hello! Thanks for following us here at Snoutbreakers! We're generally pretty slow posting here (everyone who contributes to our game does so part-time) but welcome all the same!

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Gaming News 2030 Microsoft: Effective immediately, we will be shutting down Xbox. Sony: We are confiscating all physical media from our past consoles. Surrender your discs or face consequences! Nintendo: Coming this fall to Nintendo Switch Online! (Click) “Gee, it sure is BORING around here!”

If you use AI for work that you personally consider repetitive or inconsequential, I simply do not value your opinions. QA, documentation, translation, art, code, design, production, audio, etc. all matters in equal capacity and the human efforts that go into all of them are irreplaceable.