Jan Huygelen
@squad85.bsky.social
Level Designer @ Triangle Factory previously @ New World Interactive | made some CSGO maps
Shit. I've been thinking about sci-fi a lot recently, and the influence of people like Syd Mead and Ron Cobb - wondering if we have artists making the same kind of impact working in games. And now I'm reminded that we do, and Viktor was up there at the top.
Viktor Antonov, le directeur artistique sur Half-Life 2 et la franchise Dishonored, est décédé. L'information a été confirmée par Marc Laidlaw, ex-ead writer chez Valve sur Half-Life.
de_grail for @mapcore.org and faceit - @counter-strike.net mapping contest. Had a blast working on that one with @radutanasie.bsky.social @flowlee-art.bsky.social Can't wait for new round of feedback!
There she is. Worked hard on "Timber" together with my partner in crime fewseb. We can finally present the first art pass. Our submission for Stage 2 of the @mapcore.org mapping contest: steamcommunity.com/sharedfiles/...
Discover the ancient ruins of El Dorado, the mythical city of gold! Happy to announce that my @counter-strike.net map is now available on the Steam workshop: steamcommunity.com/sharedfiles/...
RadGen 2.0 CS2 radar generation tool, completely free. It has many more improvements and new features over the old version, take a look here: radargenerator.github.io Massive props to @angelfobs.bsky.social for all the hard work put into it
Just released an update to RadGen, completely rewrote the entire app basically with @jimwood.bsky.social over the course of 7 months. Much faster and easier to use now, for all your CS2 map radar needs! radargenerator.github.io
Hello world. I love making maps and you may know my work from games like Insurgency: Sandstorm or CS:GO.