I could just repost this once a month and it'd line up with some kinda happening
It's so crazy that Doom was made by just John Romero and possibly American McGee
Brad (Strideh)
@strideh.bsky.social
Brad • hobbyist level designer • amateur texture guy • artstation.com/strideh • https://strideh.itch.io/
I could just repost this once a month and it'd line up with some kinda happening
It's so crazy that Doom was made by just John Romero and possibly American McGee
It's #textureTuesday and I have a pack launch! Ultra Urban has 100+ textures for building (surprise surprise) urban environments. shallowthinking.itch.io/ultra-urban-... #indiedev #gameart #leveldesign
Ultra-Urban Texture Pack by Shallow Thinking Games
Retro style urban texture pack for building down-at-heel city environments.
shallowthinking.itch.io
truly the thing that stands out with Doom (and Half Life, and Quake, and Marathon, and--) is that we used to let level designers be bastarding little tricksters in a way that even the Good Level Design shooters of the 2010s onwards forgot
y'all ever just fucken play.... DOOM (1993)? y'all heard of this??
Finished a personal project, time to treat myself to a Doom WAD
In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by @videogameworkers.bsky.social. More than 100 games for 10+ bucks! Please share widely and donate generously! itch.io/b/3802/game-...
#UZDoom 5.0 Release Candidate 1 (RC1) is out now! Release Candidates are pre-release versions that are close to being finalized. Help us test these builds, right here (Windows, Linux and Mac available): github.com/UZDoom/UZDoo...
Release 5.0.0-rc.1 · UZDoom/UZDoom
This is 5.0.0-rc.1
github.com
I never did get around to this because I'm dumb, but now recent happenings also have me thinking I should rewatch Stand Alone Complex and The Last Airbender and I only have so much free time
I should rewatch Patlabor
your scraps, your doodles, your unreadable drafts, all of it is so important that losers all over the world all throughout time wish they were the ones that made it, and would do anything to steal it from you so people would believe they did make it.
People are actually buying that genAI Halo reremake huh
Been working on some more traditional pixel arty things for a project and discovering that people who understand proper pixel halftone AA and colour principles are wizard freaks
Why is every piece of Avatar news (the element one) worse than the last
Guy who always thought District 9 and Blomkamp kinda sucked feeling smug right now
With just over 2 weeks to go before the move and a huge thank you to everyone who helped so far 💜, am bumping the broke bitch gtfo the USA fundraiser again in an attempt to cover the $350 in direct/indirect last minute costs of stolen passport replacement misery 💀 www.paypal.com/paypalme/jes...
Been a year of limbo making it happen, but finally on last few weeks before I can GTFO of the US. Travel sorted, but out of work & sofa surfing until move complete, so hoping to source the ~$4-500 needed to bring essentials over, stockpile meds, food/shelter, etc... www.paypal.com/paypalme/jes...
new release of @icons, my custom node icon library for #godot ! 61 new icons, bringing the total to 618(!!) icons 🤯, and improvements to the in-editor icon picker available down below, as well as on GitHub and soon on the Godot Asset Store and AssetLib voxybuns.itch.io/at-icons/dev...
Ive seen multiple posts online saying that "there are no game devs doing games without AI today" which is complete bullshit Raise yor hand if you don’t use any form of LLM and actively avoid it ✋
Gotta say I really wasn't interested in the Backrooms film, but everything this Kane lad keeps saying and doing makes me wanna watch it a little more.
I feel bad reposting too much anti-AI stuff, it's just not the attitude I want to put out there. I'm just a texture guy and bad shit poster. But so many of the tools I loved either straight up accepting it (TB) or being supremely wishy-washy about it (Godot) really does make me a doomer at times.
generative AI is a dead-end technology that creates output without intention that is practically useless for any serious use case and the only fact it's taking years to fail is because of the trillions pumped into it by the business idiots
lmao fuck, our side fence fell down in a storm a few weeks ago and today 5 minutes before a guy rocked up to quote a replacement, the back fence just fell down too
done this before but now can't find it, so... posting this so i can find it again from an old remedy talk. max payne level design scale. his house before and after they realised you can't just build shit at real-life scale and expect it to work as a level. i am always pulling this out for folks
Co-oping randomised Dark Souls with friends. Let's see what lies behind the first doo- oh.
A hidden terribleness about the AI translations of older games that keep popping up lately - in this case Tricolor Crise for the Dreamcast - is the way they knock the wind out of the sails of the people who are trying to actually do it properly. LLM version didn't even use the right character names.
I have been working on this game with a real proper translation for quite some time now. This whole thing has just been a slap to my face for all the time and effort I've put into making something great for this great game. This person gives zero F's about this game; they just chose it because.