That Kenn Guy

@thatkennguy.bsky.social

Head of Production Daybreak Games, Lead Producer DCUO, Founder of Game Industry Coffee Chat, husband to an amazing wife, father to amazing children, and I will have my vengeance in this life or the next. #producer #gameindustry #GICC

Hearing about Kavinsky this morning and remembering how we actually booked him for the KIXEYE holiday party back in 2014(?) and still have video of the performance. I remember thinking what a weird vibe and mix it was for a holiday party. But he was great and it was fun.

Hi everyone, today me and 22 others at Double Fine were hit by layoffs today. All the people who lost their jobs today care so much about the games they make and the people they work with. If anyone is looking for a tools SE with 7 years of experience and who brings baked goods on Mondays lmk.

If a team makes a game that gets great reviews and doesn't sell, that's a biz failing but the silver lining is you caught lighting in a bottle -- protect that team! It's worth its weight in gold. If you jettison the team but keep the biz people, I don't know what to tell you

Just watched The Sheep Detectives with my 10yo and it was exactly this. Kids need more movies like this. And I’d argue, especially preteens. There’s a lost type of movie for 8-12yos that just isn’t being made anymore. We need more than Dog Man and Minions and Mario.

Kasey Gifford@kaseygifford.bsky.social · 4w ago

Kids need/deserve traumatic films. Films that show death or lasting consequences that aren't resolved almost instantly. Fear, anger, grief and frustration should be part of kids movies. Kids arent stupid, they feel big emotions just like adults, they deserve to see those experiences reflected back.

I want to re-emphasize one part of this Xbox story: Half of the 3,200 cuts are happening today and half are happening in the next 12 months. In other words, even people who survived today's layoffs will have to spend the coming year wondering if they're going to be next.

Hey I'm sorry the Michelin star restaurant you worked at laid you off and you're trying to figure out how to pay your bills. Have you thought about opening up your own Cafe? This is a post about the game industry.

Incredibly sorry to all my friends at Xbox studios today that either have been laid off, may be going through some negotiation stress, or just may be worried about possible impacts. It sucks. I know.

Placeholder assets was not a problem that needed solving. Pink boxes, orange boxes, Lorem Ipsum, photos of cats, etc. This was NOT holding up game dev. In fact, it takes MORE work to generate an asset as a placeholder as well as QA to confirm PH assets are removed.

Lizzy Rose Oliver - Voice Actress@lizzyrosevo.bsky.social · 2mo ago

"We only used AI for placeholder assets!" Motherfucker, just put in an MS Paint drawing of two stick figures bonking as your placeholder! It's way less embarrassing and if they're found IN the final game, it'd be way funnier!

It's never been easier to make and ship a game. It's simultaneously never been harder to make money on any one particular game. Over 25,000 games will ship this year. Over half of them likely won't make back the money it cost to list them, and easily 80% aren't likely to make back dev costs.

Damion Schubert@zenofdesign.com · 2mo ago

Remakes and sequels are the safe revenue earners that allow companies to take chances. FIFA and Madden are the reason we get games like Split Fiction, for example. I get the fatigue but when looking at a broader portfolio its better to look at the balance.