This will be Sega Dreamcast graphics in 2026. (The level model is from Majora's Mask 3D, as a test. Now I only need to learn how to make models/environments of this quality... 😳)
Rahim
@thatrahimguy.bsky.social
21 He/Him Game Student at LSBU I dibble dabble in art a bit PFP made by spiroles on twt https://thatrahimguy.carrd.co/
Had great time at @samuelwhite.dev summer game jam, getting to work on Prawn Toast was a fun(and stressful) experience. You can play it on Itch now #lsbugames #gamedev #gamejam
Had a fun time at Good Game Dev Club this Thursday, enjoyed the talk & demo by @igame.audio, not to mention getting the opportunity to shoot some maggots whilst learning more about UI audio design. Can't wait to come back next month! 😁 #lsbugames #gamedev
Reworking the controls in my game! After playtest feedback, the Heavy Vault is being replaced with a Ground Pound! This is to help simplify the controls.😋 Now I'll just need to avoid telling people they need to pound the boat to move it...😬 #lsbugames #gamedev #indiegame
Yesterday I was attending Unity student day in Brighton. Learned lots and got some good advice. Was especially interested in the talk by Unity CEO Matthew Bromberg. #LSBUgames #Unity #Gamedev
After 3 weeks of work we finally finished Hello World, now available on itch io. Play it now: thatrahimguy.itch.io/hello-world #lsbugames #gamedev #gamejam
Hello World by ThatRahimGuy
Play in your browser
thatrahimguy.itch.io
Wi-Fi is down at home, so enjoy this sparkly picture of my pallet swap shader applied to my player character I just imported into my project. 😜 Bonus props to me for not wiping my camera lens before taking the picture and getting this funky flare! 😂 #lsbugames #gamedev #unity #shadergraph
the game is free on itch btw and its well worth checking out. I love the flash & dsiware vibes this has, especially when it comes to the sfx and ui(also if anyone can get past w1-8 pls lemme know how 😅) #lsbugames
I released "BREAK 10", my Flash and DSiWare inspired platformer where you only have 10 seconds to complete each level.
its been awhile but a project i've worked on the entire year finally got released! i was fortunate enough to do the designs of the official Sonic x Higround SA2 themed keyboards+mousepad. it was a journey. as far as i know, we are the first to officially use SA2 models in licensed merch.
Some doodles I did on my digital tablet, now fixed 😆. Just trying it all out.
I released "BREAK 10", my Flash and DSiWare inspired platformer where you only have 10 seconds to complete each level.
Why yes. This is way too much UI. #CherubDev #UE5 #GameDev
haven't posted here in a bit, made this little bit of animation recently for @b0nesaw.bsky.social shogunned series(really excited for season 2)
Little bro got me a dock for me analogue pocket for me bday last month so putting on some #amiga #demoscene joy now my eyes are returning to operating efficiency ❤️ :)
Had an interesting time at The Business Show event this year! Was really interesting going to a non-games related industry event and seeing what it’s like. (Also took a photo with two people who we didn’t know but they had great vibes 😄) #lsbugames
Superb close to our Semester 1 gamejam yesterday at #lsbugames - we had so many class ideas on show we decided to develop the games further in our Semester 2 jam, am currently tiny bit tired tho :D #gamedev
a humpback whale is jumping out of the ocean
ALT: a humpback whale is jumping out of the ocean
media.tenor.com
Had a lot of fun this week at the lsbu semester 1 gamejam working on Hello World. We plan to release this in 2026 during the 2nd jam since there are other things we want to add but not enough time to do it rn. Can't wait share more about this! Logo by @janaradulaski.bsky.social #lsbugames
Testing my realtime outline shader on a quick 3D recreation of the original art by @mellific.bsky.social Lots of details of the original scene are missing, but happy to see this come together so quickly! Will refine later :)
The FireFist Project is my final major project that I’m working at LSBU Games Design and Development Course. It’s a side-scroller Beat ‘Em Up game that takes inspiration from streets of rage, violent storm and the tokusatsu genre(specifically kamen rider). Releases Summer 2026 on Itch IO #lsbugames
Went to comic con last Saturday and managed to snag this PSP 2000(limited edition from Japan) planning on getting some games for it so if anyone has any recommendations, let me know 😁 #lsbugames
just attended IGDA London with some mates ;))) had a lot of fun with meeting peeps and insightful talks (included the commuting shenanigans) @mostambitiouscrow.bsky.social @thatrahimguy.bsky.social @itsducksss.bsky.social #gamedev #lsbugames