I know everyone is posting those DLSS face comparisons around, and that is of course a huge affair, but what gets me so much about DLSS 5 is how changes the lighting of every scene into this slightly overcast thing. Like it looks like they just slapped a skylight on, all directionality is just gone
Sandro M
@theironlefty.bsky.social
https://artstation.com/sandromch https://github.com/theironlefty
well it's #portfolioday again hello my name is riccardo, i make fake people and one day i'm going to clean up my Media tab #art
re-lighting practice, without Lumen, Baked GI or RT, manually lit. source:https://www.fab.com/listings/f799d30d-f540-4468-b4c8-d36b612a8c8a #unrealengine #ue5 #lighting #unrealengine5 @unrealengine.bsky.social
Wrapped up another Gamejam event (tgc x coreblazer 2025), where i worked as lighting and technical artist. Check it out here: pterafier.itch.io/forgeborn #gamejam #thatgamecompany #unrealengine #indie #tgccoreblazerjam
Hey everyone, I've just wrapped up a game jam called Boss Rush. Our project was made using Unreal Engine and features an Steampunk/Bioshock aesthetic that I had a blast working on. I'd love for you to check it out: veeyuh.itch.io/clocktergeist #indie #gamejam #bossrush #unrealengine #lighting
Look at the high poly Jeep interior I made for Jurassic World Evolution. I had 3 weeks from scratch to low poly textured and game ready for the interior. That included finding my own reference but seems I did well enough with zero feedback changes or edits. #3dart #vehicleart #hardsurface #gamedev
Late night find that CS:2 has exposed dev tools from the wiki via launch command, also found out the foliage impostors cause extreme quad overdraw... #CitiesSkylinesII #CitiesSkylines2
Just for the new people that somehow run across this account by complete accident: hello my name is riccardo and i make fake people
some scene i was working on for my 3D animation in Blender EEVEE a while ago. wip. #b3d #blender #blender3d
working on the Daze project as Lighting artist, for now very wip ideas for main scene. #gamedev #indie