Nathan

@thenaptime.bsky.social

💻 Software Engineer 🎮 Games 🟩 He/Him 🌏 Based in 🇺🇸 🙊 Opinions are my own.

Towerborne Art Blast! I was the Environment Lead at Stoic for almost 5 years. Working on this game with the environment crew has truly been a career highlight for me. Images are from the rare opportunities I got to contribute, alongside leading all of the incredible artists listed below!

Twisted fungal roots and plants frame a distant windmill tower.A beach cave opens up to an idyllic cove with shipwreck debris. Islands and a windmill tower are framed in the distance.An icy rock cave opening frames a windmill tower in the distance just past a glacier fed lake.A destroyed canal city scene with a windmill tower in the distance surrounded by storm clouds.

Towerborne is out! I spent the last 4 years on this project. I feel very fortunate to have been part of such an amazing Env Team, we made some really cool stuff! Unfortunately most of us are now also looking for work =/ Anyway, I want to share my first ever Lighting Demo Reel! vimeo.com/1154964572

Pavel Elagin, Lighting Demo Reel

This is "Pavel Elagin, Lighting Demo Reel" by paberu on Vimeo, the home for high quality videos and the people who love them.

vimeo.com