Thomas West

@thomasthewest.itch.io

Game designer | 🇮🇪 Developer for BattleClaws.com and SplitChance.com. If you're looking for my games or other socials, all of my links can be found on my website here: https://thomasthewest.neocities.org/

Genuinely, this concern about AI is one of the reasons why I think having friction in video games is good and why it's increasingly important to have games that simply exist instead of catering to our expectations. Reposting this message from Kojima about "pre-digested" art:

And he said, "If everyone likes it, it means it's mainstream. It means it's conventional. It means it's already pre-digested for people to like it. And I don't want that. I want people to end up liking things they didn't like when they first encountered it, because that's where you really end up loving something."
Andrew Hinton 😷❤️@andrewhinton.bsky.social · 6mo ago

“The Al is not just telling you what you want to hear. It is training you, one conversation at a time, to need less friction, expect more agreement, and become slightly less capable of handling a situation where someone pushes back on you”

To celebrate Shipbreaker’s 4th anniversary, we're giving away bundles of exclusive merch including custom Bunny D plushies (bones not included)! Follow us, reshare this post, and reply with your favorite Shipbreaker moment to enter. More details below 👇

Bild

when i was single-digit years old i read the phrase "political assassination" in nintendo power's killer7 feature and i asked my dad what it meant. he said "what the hell is that gamecube teaching you man." first time i'd ever heard him curse. happy 20th to the greatest video game of all time