New #devlog is up! While I'm spending most of my time on research and writing, there's little time left for implementing new game ideas - but that doesn't mean the underlying core can't benefit from all that theory: garagecraft.games/devlog/2026-... #ecs #database #indiegames #indiedev #gamedev
ECS as a Relational Model | garagecraft.games
In my Master’s thesis I investigate how partitioning entities and their components affects parallelization and concurrency in ECS systems.
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