Looking to replay Watch_Dogs? Then get ready to experience it with revamped visuals, fixed shaders and new graphical features via The Fall of Windy City II mod made by long time Fusion Fix contributor Parallellines: www.nexusmods.com/watchdogs/mo...
TJGM
@tjgm.bsky.social
I post about interesting GTA things and I make somewhat interesting GTA videos. https://www.youtube.com/@TJGM
Contrary to the other option I showed recently, this one will be disabled by default, as it's entirely subjective whether it's a good change or not - but further PC ports retained the PS2 HUD layouts, so I added this option for "parity" with the PC ports of VC and SA.
The PC port of GTA III is the only one where Rockstar moved some UI elements, most likely since they didn't need to worry about the CRT safe zones. This was never done again, and it kind of looks odd - so SilentPatch now has an option to place those texts as they were on PS2.
If you haven't played #Forza Horizon 6 yet since release, you might not be aware that the game actually changes seasons weekly. Release week was Summer, last week was Autumn and starting today it's Winter. The map changes based on these. Japan is covered in snow right now!
The canopy on Rio in Vice City was an extra part, but since Vice City didn't support extras on boats, it was present on every single boat. SilentPatch adds support for such extras, so Rio can now spawn with or without the canopy.
Fusion Fix v5.0 is now up on Nexus Mods and GTAinside for those looking for alternate download links and some extra goodies like a logo pack for social media creators: www.nexusmods.com/gta4/mods/71... www.gtainside.com/en/gta4/othe...
Introducing Fusion Fix v5.0 for Grand Theft Auto IV! Adding native Ambient Occlusion, more control options, more finer fixes to shadows and DOF, a few QoL features and the main thing, a bucket load of script fixes for high frame rate related issues! github.com/ThirteenAG/G...
Since the majority of Fusion Fix v5.0 things are related to frame rate, make sure you check out James' video to see the features in action!
Fusion Fix 5 for #GTA IV just released and I just uploaded a new video covering all of the new features and fixes! youtu.be/ohBwEdH6lqk?...
Fusion Fix 5 for #GTA IV just released and I just uploaded a new video covering all of the new features and fixes! youtu.be/ohBwEdH6lqk?...
GTA IV Just Keeps Getting Better in 2026...
Another year and another bunch of fixes for Grand Theft Auto IV by the modding community. Fusion Fix 5 just got released, so let's take a look at all the new features! ----- Patreon -…
youtu.be
Completely unacceptable. Seriously lazy by these companies, this shouldn't even be allowed to be sold in 2026.
We re-tested Oblivion Remastered - over a year since launch, the game still crashes and loses performance over time: www.digitalfoundry.net/news/2026/05...
Glad to announce that Gamma Studios did the HDR & Ultrawide implementation on REANIMAL! Working with Tarsier was a dream, huge fan of Little Nightmares There's not much light in this game, but when there is, it hits hard! Go enjoy it in coop, it's wonderful Plenty more Gamma Studios collabs coming
Excited to announce our Steam Controller arrives on Steam May 4th at 10 a.m. PT. Learn more and wishlist here: store.steampowered.com/sale/steamco... @steampowered.com
Steam Controller
Your games at your fingertips
store.steampowered.com
Hitting Upstate's underground garages with @kogeycoolpc.com's Kanjo (I am half certain I'll end up making a checkpoint mission in those underground garages)
SilentPatch for GTA III has been hotfixed to resolve an incompatibility with Upstate Liberty. If you're using UL and SP together, please update! NO UPCOMING FIXES are present, this is only a critical hotfix release. silentsblog.com/mods/gta-iii...
Grand Theft Auto III
My modifications and patches for Grand Theft Auto III: SilentPatch, GInput, VBDec and more.
silentsblog.com
Upstate Liberty also exposes some previously hidden GTA bugs: Shadows and lights don't cast correctly on map objects rotated along X (pitch), so a lot of the rocks looked very off when lit. SilentPatch now fixes this issue, so they look much better!
The Luma Framework modding community keeps growing: we now have a handful of dedicated modders adding HDR, DLSS/FSR and other rendering features (GTAO, bloom, ...) to games You are welcome to join us: code makes it simple to add these and there's people ready to help Watch Dogs DLSS comparison:
I moved! After nearly 8 years, it's time I "upgraded" from a GitHub URL address to something nicer, so my blog is now available on silentsblog.com Old links of course still work, so I expect no disruptions.
Silent’s Blog
A blog and portfolio of Silent
silentsblog.com
quite different to how pretty much every other aspect of physics is defined. This being such an edge case, their logic to read the data must have broken with the upgrade, and it went unnoticed. Shown here is the flowmap, explanation in image.
In the PC Enhanced, PS5 and XSX/XSS versions of GTA 5 water currents have zero effect. While I can't confirm 100%, I believe this is caused by the new graphic pipeline from RDR2 used now. The data for the currents is stored in the *texture* of the water model, which is-
Updating my GXT Extractor to support GTA III and GTA2, one string from the latter game refused to extract due to an unknown head texture ID (in GTA2 they are driven by the text files). Turns out one of the Scientist's lines has an incorrect ID!
Happy birthday to @obbevermeij.bsky.social, the lead technical director behind many of the GTA games! Thank you for sharing so much about the development of our favourite games! Many of us grew up with them and the transparency and knowledge is really appreciated and valuable to many of us.
An early build of GTA IV was leaked today. It was supposedly found on an Xbox 360 that was bought at a car boot sale for £5 in Edinburgh (near Rockstar North). It contains many early assets and will possibly help with more fixes for the PC version. gtaforums.com/topic/735829...
Grand Theft Auto IV Beta Hunt
gtaforums.com
Don't know if u also noticed but the situation with game reviews not being encoded properly is getting bad. A good number of reviewers play and record in HDR, but fail to convert/tonemap the footage to SDR during editing. Hence the entire video looks off, highlights clip through most of the screen.
Are you a wiki admin or owner on Fandom looking to follow in our footsteps and depart? Our friend Cook over at Weird Gloop has written an in-depth guide on how to do so and make the jump yourself! weirdgloop.org/blog/we-wrot...
We wrote a guide to help you get your wiki off Fandom
Hi wiki friends! We moved the GTA Wiki off Fandom last weekend, so that’s kicked off a new round of wiki admins finding my blog post and asking for advice on how to get their wikis off Fandom too. Sin...
weirdgloop.org
It's with pleasure that I announce Gamma Studios' website, along with the first entry in a new series of technical articles on color grading and tonemapping: gammastudios.tech/technical-co... I'd love to hear your opinions on my technical findings regarding the usage of raised blacks in games!
Nintendo Wii is now available on RetroAchievements! Come join us and start hunting achievements for your childhood favourites! retroachievements.org/forums/topic...
Today, we are happy to announce that GTA Wiki has moved from Fandom to gta.wiki! This move allows the GTA Wiki to be free from Fandom's increasingly strict policies, meaning less content censorship, significantly fewer ads, an improved front page, and a better overall mobile experience!
Uploading HDR videos to YT is a mess and the processing times to have it available keep increasing: now up to 2 weeks, even for short vids It's also arbitrary: upload a video 3 times and the last upload might process days before the first one This is a big dampening factors on the adoption of HDR!
CJ has unique lines for when he's being chased with 1 star level, but since he's chased by only one cop during that time, those lines are nearly impossible to trigger. When the code is made consistent with 2+ wanted level star lines, he now gets even more unique dialogue!
CJ has no lines specific to crashing bikes, so now he falls back to using the generic lines. He used to be completely quiet when crashing bikes.