Deer Enthusiast

@udonengineering.bsky.social

Today is the day! Crazy to see this out in the wild, but after a hangup with the build review, I got approved right at the end of the month. Time to get to work on new content! Happy Halloween!

Steam Release Bot@steamreleasebot.bsky.social · 12mo ago

noox https://store.steampowered.com/app/3369000/ $3.99 Noox is a medieval fantasy ghost investigation game. Find the correct ghost type based on the clues left behind, assemble the correct runes on your trap, and capture the spirits and expand your powers.

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Very excited to participate in Steam NextFest right before the release of my full game! Not panicking about being gone the entire week for TwitchCon 💀 but check out the awesome cherry blossom in the demo! Who says horror can't be pretty?

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It's very frustrating to watch tech dev wrestle control over voice and narrative from the audio department and writing departments respectively while at the same time so eager to exploit the creative work of the very employees that made them industry leaders in the first place.

Andy Walsh@englishscribe.bsky.social · 2y ago

Wise words from Ashly Burch. And having had the pleasure of working with Ashly, it's miserable that there are those who are eager to replace skilled professionals with this underperforming technology. www.theverge.com/news/630176/... It isn't the technology that's the issue. We can talk and -

So wonderful to see stuff like this ❤️ the little world we have been creating is really blossoming and it's so much fun to hang out and dev with the incredible community

Apple Truffle@appletruffle.bsky.social · 2y ago

www.twitch.tv/udonengineer... UdonEngineering has a fascinating stream minigame. It is really cute and I really recommend his channel. His game dev streams have been so fascinating and relaxing so far. #UnrealEngine5 #GameDev #CuteGames #Twitch

#gamedev #indiedev #indiegame #UE5 In unreal you can move, rotate or scale without touching the widget it's: ctrl + LMB drag (X axis) ctrl + RMB drag (Y axis) ctrl + LMB + RMB drag (Z axis) that last one is tricky to find out😂 especially useful when the widget is not in the viewport

Okay look, I'm a HUGE fan of Unreal, but these systems that get tacked on (Common UI, GAS, GCS) are nonsense and you will spend more time debugging that garbage than you would have just learning to build your own system.

Megan Fox@glassbottommeg.bsky.social · 2y ago

Right, #UnrealEngine #UE5 folks trying to figure out Gameplay Camera System: IT USES A FUCKING VARIABLE ASSET. Camera Variable Collection, basically works like an MPC. So when you see a variable link that looks like, this bullshit? No explanation? Not a parameter in the usual sense, feed it a CVC.

Dolly Framing node's Target Location asking you to "select the camera variable" with absolutely no additional explanation, and an empty UI you sorta recognize but not quite

The other night I was testing the current state of my demo live on stream when a ghost seemed broken to the point I had to use some debug commands.. and then waited until I was right in front of him to start hunting me 😅

Open for more freelance audio projects! If you're lookin' for someone to do some: - sound design - sound effects editing - dialogue editing/clean up - mixing --on your animation, film, doc, short, yt vid or game kick an email to cathryn @ deltaexmachina . com & let's work together 🦾✨

Δ cathryn stark Δ 🤖@deltahaas.deltaexmachina.com · 2y ago

..//S O U N D...O N//.. Heya! I'm Cathryn, a sound designer/audio engineer for film, animation & games 🤘🏻 While I create a little bit of everything, my favourite things to design are robots, action & sci-fi 🦾 🔊: shorturl.at/aU038 🔗: deltaexmachina.com youtu.be/8M9AgKEzTKI #sounddesign #gameaudio