Will Bowerman

@ultigonio.bsky.social

Game developer! Currently working on Unearth! I do level design (and a bunch of other stuff) with GalaxyTrail. Find my personal projects here: http://ultigonio.itch.io. Extremely sleepy he/him, based in California. 🤏日本語・🎵 on Coffee Buns 🔞・No genAI

Happy 12th anniversary, Freedom Planet! I've grown a lot as a game dev and person since I worked on this game, but it will always hold a special place in my heart as the game that changed my life. Thank you for playing it and for supporting me. I'll never stop creating as long as I'm able to. 💜

Bild

Please blow up the public comment (included below): BREAKING NEWS (7/15) — The administration wants to destroy Chaco Canyon without consulting Tribal Nations. It’s an irreplaceable historic & cultural site with 4,700 archeological sites that could be lost to the bulldozers of oil & gas development

BildBild

Was looking over some art stuff for Unearth and found myself thinkin' about how Geena's portrait art is the result of me gradually picking at things until I had the requisite pixel art knowledge/confidence to make a breakthrough of some kind, several times over seven years.

four different portraits, each depicting the same character with increasing levels of detail and progressively brighter colors

One of the major parts of Unearth is taking on single-room Challenges that'll often be a little more thinky than what you'll find in hubs or stages. Some of these rooms may look like a lot, but they'll often have multiple solutions - I've shown two here, and I know of at least two more! #godot

so edgedrive and i just crashed out for like 3 hours because we realized that their exports were displaying weirdly for multiple reasons, one of which appeared to be aseprite being confused about their OLED monitor. anyway we've gotten on top of the issue and the bg they're working on looks So Good