Vincent Sgherzi

@vincents.dev

https://vincents.dev Everyone appreciates simplicity until you have to build a rocket ship out of toothpicks and glue

AI is gonna wipe out most jobs, but not mine because... ...I'm building software factories ...I'm using AI to accelerate ...I started a community using AI ...I use these 7 steps follow me to learn ...I ship 500 PRs a second Shut up and go build meaningful relationships.

Everyone’s been on edge with supply chain attacks. A first party check for uploading crates is EXACTLY what I was hoping for. Good on the foundation and I can’t wait to see this rolled out. I’d love to see more strict auditing for especially popular crates #rust #rustlang

The Rust Foundation@rustfoundation.org · last mo.

Welcoming Jess Izen as our new Engineer in Residence! For the next year she'll work with our team (while staying at AWS) on crates.io security and support for #rustlang community libraries, starting with malicious crate detection for new publishes! 🦀 Learn more: rustfoundation.org/media/welcom...

there is no such thing as "age verification." All "age verification" is actually "identity verification." You can coat it in glitter and "privacy-preserving" wrapping paper. But in the end, mandating age verification means mandating surveillance be built into software and hardware. Period.

I had a chat with Lori Lorusso and Niko Matsakis about the Rust Foundation Maintainers Fund Funding open source is a huge topic right now, the Rust Foundation has some great ideas. It will be exciting to watch this one grow and evolve #OpenSourceSecurity #rust #RustFoundation

Rust Foundation Maintainers Fund with Lori and Niko

Josh chats with Lori Lorusso and Niko Matsakis about the Rust Foundation Maintainers Fund. This is a new project the Rust Foundation has create to help fund Rust maintainers. It’s a great discussion w...

opensourcesecurity.io

I've noticed on Macos 26 any third party menu bar program I install will cause the console application to fill with logs with "WindowServer _CGXPackagesSetWindowConstraints: Invalid window" seems to be thrown from somewhere deep inside MacOS' windowserver. #macos #apple #mac

Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers – especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changes… It's a total shitshow. #godotengine