Wesley LeBlanc

@wesleyleblanc.bsky.social

Senior Associate Editor @ Game Informer | Previously: PR Specialist @ Vicarious PR, Freelance @ IGN and more | He/Him 📩 wesley@gameinformer.com

Finally watched Challengers last night and yes, excellent movie, great score, Zendaya, but I can't believe that the gif of homie slapping his homie's boner is real Like he really did that, just slapped the thing silly

The protagonist of Beast of Reincarnation is a synthetic human being that doesn’t have a soul but thinks she would like one. It’s lamentably fitting, then, that so much of this game is soulless. Really loved the combat, though! More of my thoughts below👇

Game Informer@gameinformer.com · 2d ago

The best part of Beast of Reincarnation is the next fight, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of the game matched it. Our Beast of Reincarnation review: gameinformer.com/review/beast...

PALS! we're back for another charity stream, and it is, uh, less than two weeks away! i want to hear from you, mutuals and pals, who want to join us - whether you've guested before, or would be on for the first time. we have open spots! come be on stream and help us raise $$ for Trans Lifeline!

Axe of the Blood God - An RPG Podcast@bloodgodpod.bsky.social · 3d ago

🚨ANNOUNCEMENT🚨 The Axe of the Blood God Charity Livestream benefitting Trans Lifeline returns August 15th/16th! We've raised over $50k in the past and with your help we can smash our records! More Nuzlocke, multiplayer mayhem, speedruns, prizes, and fun all for a good cause! Full schedule soon!

Trans Lifeline logo

Taking a lil Onimusha: Way of the Sword break today to bring you a fun look-back on the series first two games with Motohide Eshiro, who directed Oni 2 and was a planner on Oni 1. Was very cool to talk about the series' "Sengoku Biohazard" beginnings with one of the main people behind it🧟

Game Informer@gameinformer.com · 2d ago

We spoke to the leads behind Onimusha: Way of the Sword for our latest cover story. But we also spoke to Onimusha 2: Samurai's Destiny director Motohide Eshiro about the series' early beginnings, success, and more. Enjoy that retrospective interview here: gameinformer.com/exclusive-in...

promotional art for Onimusha 2: Samurai's Destiny

2026 marks 35 years of Game Informer 🎉 To celebrate the occasion, our incredible in-house design team created a poster highlighting almost every cover in our history, which will come as a pack-in with Issue 381 for every subscriber! Subscribe now so you don't miss out: gameinformer.com/subscribe

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Just published one of my biggest extended coverage features to go with my Onimusha: Way of the Sword cover story – though I'm still team let-the-dead-stay-dead, after learning more about Mifune's inclusion, I'm much more comfortable playing Onimusha than, say, Stranger Than Heaven.

Game Informer@gameinformer.com · 6d ago

It's becoming increasingly common to see the deceased recreated digitally for video games. We spoke to Capcom about how the late Toshirō Mifune became the face of Onimusha: Way of the Sword's protagonist, the approach taken, his family's thoughts, and more. gameinformer.com/exclusive-fe...

That first year or so of changing your daughter’s diaper is very “awh did someone make a poo” and then when they start primarily eating solids, it quickly becomes you just changing a human’s diaper full of shit Man-made stinky ass shit Wouldn’t trade it for the world tho🥰

We're moving into a very busy games season, so I want to get this out here yet again: Need help with reviews? Hit me up Need help at an event? Let's talk Have some previews you would like a hand with? I'm available. Contract or hire me for stuff OR I can at least point you to other great people