woufh

@woufh.bsky.social

26 - Artist - Horror games & movies - Game dev Currently going through the Yakuza games (on 5 right now)

unreal engine tutorial be like "Yeah this feature you need is broken specifically in [the version your project is using] but was fixed in the following version and it solves every problem you have"

I think lighting wise this is one of my favorite shots I've ever done. It sounds silly because it's simple but I love diffuse lighting and the fact we can finally get it to look good in game engines. If I ever got the chance to work on a game that feels like this I could die happy

a shot from woufh's Ring animation, showing Sadako standing ominously in an old japanese living room, her face covered in hair

Finished reading The Long Walk and enjoyed it, didn’t feel strongly about it but now that it’s over it’s stuck in my mind. Also watched the movie, I think it did good on the emotional beat but it felt kinda small in terms of the crowd and the amount of walkers

Credit where credit is due, I played The Coma 3 with VERY LOW expectations and it was a big upgrade over 2B. Not too long, more varied and most importantly, they finally gave up on trying (and failing hard) to be scary and embraced more fun gameplay, which actually fits the story. I liked it!

The coma 3 splash art
woufh@woufh.bsky.social · 2y ago

The Coma 2B: Catacomb is the least fun game I've played in a while. Adds nothing new to the franchise, but takes out all the fun, with a nothing-story and feels like it was either not tested or designed to spite players. Not scary, not fun and not interesting, just fetch quest after fetch quest

Cover art for The Coma 2B: Catacomb

Just started the Fatal Frame 2 remake and enjoying it so far! I’ve never been a fan of the pretty doll like faces in these games, kinda undermines the horror imo but I’m liking the atmosphere, I’m excited to play it more

A silly fish eye photo of the fatal frame 2 protagonist

Haven’t had much time for games but I’m very excited about: - New outlast trials update looks awesome - Denshattack!!! I loved the demo I’ve been waiting for it to come out I was really hyped about the black flag remake but after release the urge kinda died for some reason

It took me a while but I finished reading House of Leaves. I loved it and fear I may never find a book like it again. Some parts gave me mental images i won’t forget and made me feel dread, loved the quirky formatting. It’s the first book I read in English! Open to recommandations for scary books!

- Spend one hour improving a scene - Make a before / after comparison :D - Before looks better :( Tis my cue to stop working for the day

If someone uses AI to make picture, I believe this person don’t enjoy drawing. Uses for game dev - not enjoying game dev. Same for music, code, 3D etc. I really think that the best stuff we get from people who have fun creating it, who love the process, however slow or hard it may be sometimes.

Welp no more A24 movies for me with the AI deal they signed. Imagine being known for your indie filmmakers and their unique vision and switching to AI

EPIC IS REMOVING BLUEPRINTS IN UE6. This might sound like a dumb petition on the surface but the implications are MASSIVE! This will invalidate 10+ years of community made content on Fab, templates, tutorials, etc. Please don't just share and like my post, go sign it! Thank you! #unreal #gamedev

Matt | Try DARK ROOMS!@pmrd.net · 2mo ago

I made a petition for Epic Games to keep Blueprints in Unreal Engine 6. Maybe if we get enough signatures Epic will realize how idiotic it is to completely replace Blueprints for their ridiculous text-only programming language, Verse. #unreal #gamedev #indiegame

Welp I finished it and it left a pretty sour taste unfortunately, definitely will make me think twice about getting Chilla’s Art’s next game, it just felt so… haphazardly thrown together in a way their games usually don’t. I really wonder what happened

woufh@woufh.bsky.social · 2mo ago

Been playing Umigari and having mixed feelings, I find it very fun BUT everything about it feels super jank and rushed in a way that I didn’t expect from Chilla’s Art. Not a big fan of their switch to UE5 and a realistic artstyle as they’ve been very poorly optimized and don’t look that good imo

Image from umigari showing a creepy whale’s eye looking at the player from underneath the waves

Our trailer was showcased at the Dead by Daylight 10th anniversary event I’M SO EXCITED!!! AND IF YOU BUY THE GAME YOU GET A CUTE LITTLE CHARM IN DBD AAAAAAH

A screenshot from the Dead by Daylight 10th anniversary broadcast showcasing a cute charm of a little dinosaur wearing a hat and explorer outfit, with the Terrible Lizards logo next to itA screenshot of the dead by daylight 10th anniversary broadcast showing a splash screen for terrible lizards, with a te r saying « Wishlist on steam », listing a release on steam, ps5, and Xbox

Been playing Umigari and having mixed feelings, I find it very fun BUT everything about it feels super jank and rushed in a way that I didn’t expect from Chilla’s Art. Not a big fan of their switch to UE5 and a realistic artstyle as they’ve been very poorly optimized and don’t look that good imo

Image from umigari showing a creepy whale’s eye looking at the player from underneath the waves