Zack Bogucki ๐ŸŽฎ๐ŸŽง

@zbogucki.bsky.social

๐Ÿ”Š Senior Sound Designer - PlayStation Studios ๐ŸŽฎ Making sure the THWIPs sound THWIPPY and the SNIKTs sound SNIKTY ๐Ÿ‘โ€๐Ÿ—จ Opinions are my own ๐Ÿ”ธ๏ธHe/Him

I don't think people understand how hard it is to work in the video-game industry right now. If you've been laid off, it can take months if not years to find new work. If you haven't been laid off, you're anxious that you will be laid off. This week's column: www.bloomberg.com/news/newslet...

It Sucks to Work in the Video-Game Industry Right Now

Even developers who successfully release big hits, like Fortnite and Battlefield, are losing their jobs

bloomberg.com

Here is episode 2! I did the sound and music for both of these. I should also mention the "sound" largely consists of me barking like a little dog. If you would enjoy hearing me, impersonating a small dog, then hoo boy! This is for you

Plumpin: Hat | Animated Short Film with โ€ช@FelixColgrave โ€ฌ

YouTube video by Studio Showoff

youtu.be

Felix Colgrave@felixcolgrave.bsky.social ยท last yr.

I did the sound+music for this! youtu.be/-7ZVJgmCF0o?...

In Donkey Kong 64, the Giant Spider miniboss can only be fought once. Modifying the game to fight it a second time makes it unceremoniously explode. While this appears to be a glitch, examining the code reveals it was actually deliberately added for the developers' own amusement.

Lord of the rings would be an easier watch if they had a Nazgรปl live cam in the bottom right corner for those slow moments when you are wondering what the Nazgรปl are doing