chris brady

@1600frogs.itch.io

he/him level designer / mapper blighted, drift, echo point nova info_player_start enjoyer https://badman-dev.github.io/chrisbrady/

just did a desert bus from toronto to cincy. canada has better maintained highways but I like the non commercialized ohio rest stops better than ontario's. they have a previously unappreciated amount of Soul

I have no interest in playing the new halo ce for a lot of reasons but I am nonetheless curious as to how you even overhaul a game who's only real issue is that the level design is a copy-paste mess for a third of the playtime

xbox firing all the id engineers might be the single funniest evil decision made by a games executive ever thats could potentially somehow be stupider than the 1 billion users a day quote

Level designers keep in mind the following “principles” from/for your approach to developing your level in your game: -are tber alternate play spaces? Try hiding a “gift” or an “treasurer or something else equally delighting the player -claimable surfaces -can you play as a frog

Tomorrow I'll be doing a live stream with Warren Spector chatting about immersive sims and being decades into our game dev careers (lol modding counts) while we check out Thick as Thieves with some extra-cool-lovely members of that game's dev team. More detail soon but it'll happen here at 8pm CEST:

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conceptually I really like the emergent multiplayer gameplay that extraction shooters can do but every time I play one my most common emotions are boredom or disappointment

intrigued by the thief remaster. the original missions were always a little rough on art detail so it looks really jarring to see them with high res textures, models look nice tho. chuffed to hear it will be compatible with FMs, can't tell if that extends to console ports?

haven't seen backrooms yet but I do get a hoot out of the way you can easily trace the creative lineage of something this big back to old source mapping trends

10S FOREVER 1.1 RELEASE FLASH SALE behind on rent so the game is $1.04 this weekend owch.itch.io/10sf itch version just updated to 1.1 with: - custom PALETTES (see gif) - ABRIDGED and BOSS RUSH modes - other if it breaks lmk! gonna be testing some more tonight before pushing the steam build. <3