Aaron

@aarontechanim.bsky.social

🕹️ Gamedev / AI-Hater 🦴 Senior Technical Animator at UNSEEN Tokyo ↩️ Ex Claymore Game Studios 🎲 PnP/Tabletop Enthusiast aaronkemner.com

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.

Oh right, I decided to re-write my "Animation Actor System" UE Plugin a while back. And instead of putting it on Fab or some other Marketplace like V1 of the Plugin was, it is now freely available on Github.

The thing about social media age restrictions is that it treats today’s internet as an inevitability we all just have to deal with. The internet (and the WORLD) wasn’t like this until like four dudes were allowed to own & monetize as much tech real estate as they wanted. Fix THAT problem.

This was a flippant response as many studios have fake titles, but I worked a few years in Crystal Dynamics’ CDC engine on Deus Ex: HR and a key component was the ability to integrate temp asset files before you’d even made them. Placeholder workflows are in CD’s DNA. Totally inexcusable.

Someone in GW’s graphics design department is currently being yelled at then. Time will tell whether they’re being yelled at for using AI, not covering up the use of AI well enough, or making mistakes that look exactly like what people look for in AI. In 2026 it’s hard not to assume the 2nd one.

Remleiz - 40K Theories@remleiz.bsky.social · 2mo ago

God I hope the box art isn't Al. I know GW said they'd never use it, but the six fingers on that marine's hand isn't filling me with a lot of confidence...

Official Horus Heresy MK4 Armour box art