One of the designer materials i created for "The Wreck" environment. www.artstation.com/artwork/Ovn3Zk #procedural #realtime #gameart #gamedev #madewithsubstance #Art
Adam Sharp
@adamsharp.bsky.social
Senior Environment/Material Artist @Electric Square Previous - The Chinese Room Portfolio https://www.artstation.com/nads
Latest environment work. The Wreck, created with UE5, Substance Designer/Painter, Speedtree and Maya. Utilising Nanite, Lumen and PCG. More info/hi-res images and videos here. www.artstation.com/artwork/1NJbJK #procedural #realtime #gameart #gamedev #madewithsubstance #madewithunreal #UE5 #Art
Finally took the time to start my serie about art fundementals applied to Material creation. This part 1 is about Art Direction, let me know what you think of it. Cheers ! #Texturing #Art #theartoftexturing
The Art of Texturing, Food for thoughts, Part 1 Art Direction
YouTube video by Vincent Dérozier
youtube.com
Hey all, last Substance material work for the year.. More hi-res images here: www.artstation.com/artwork/Ov64ok #gameart #3Dart #madewithsubstance #SubstanceDesigner #Art #materials #Procedural #OpenToWork
Hey all, some of my latest Substance material work. More hi-res images here: www.artstation.com/artwork/zxv4VD #gameart #3Dart #madewithsubstance #SubstanceDesigner #Art #materials #Procedural #OpenToWork
Showcasing some more environment work for Vampire: The Masquerade – Bloodlines 2. More here: www.artstation.com/artwork/NqQZ95 Still looking for my next role as a Senior environment/material artist. #bloodlines2 #Vtm #OpenToWork #madewithunreal #UE5 #realtime #gameart #gamedev #Art
Now that Vampire: The Masquerade – Bloodlines 2 is out i can finally share some of the areas i worked on. More images here: www.artstation.com/artwork/rlVR26 Still on the lookout for my next role as a senior environment/material artist. #bloodlines2 #OpenToWork #UE5 #realtime #gameart #gamedev
I wanted to share some R&D for a cellshaded/outline post process material i've been working on. Testing on some of my recent environments for a more stylised look. www.artstation.com/artwork/dynR8K Still looking for my next role, as a Senior Environment/Material Artist. #Art #Stylised #Gamedev #UE5
Latest environment work. Created with UE5, Substance Designer/Painter, Speedtree and Maya. Utilising Nanite, Lumen and PCG. More here: www.artstation.com/artwork/1NDnqq #OpenToWork #substancedesigner #procedural #realtime #gameart #gamedev #materials #madewithsubstance #madewithunreal #UE5 #Art
Hey all, posting the last bunch of environments/props i worked on for Still Wakes The Deep: Sirens Rest DLC. Im looking for my next role too, so if anyone needs a Senior Environment/Material Artist. Keep em peeled :) www.artstation.com/artwork/ZlWE9G #gameart #3Dart #EnvironmentArt #art #realtime
Hey all, posting some more recent environments i worked on for Still Wakes The Deep: Sirens Rest DLC. Im looking for my next role too, so if anyone needs a Senior Environment Artist. Lemme know. www.artstation.com/artwork/lG4Dwe #gameart #3Dart #EnvironmentArt #art #realtime
Hey all, posting some recent environments i worked on for Still Wakes The Deep: Sirens Rest DLC www.artstation.com/artwork/1NrqJq #gameart #3Dart #EnvironmentArt #art #realtime
Hey, heres a material breakdown interview i did for Games Artist. Breaking down the skull wall material i recently posted. gamesartist.co.uk/skull-wall/ #gameart #3Dart #madewithsubstance #SubstanceDesigner #Art #materials #Procedural
Skull Wall - Games Artist
Senior Environment Artist Adam Sharp breaks down the creation of this Wall of Skulls. In this article, he discusses his goals & inspiration, graph organization, base height setup, integration of baked...
gamesartist.co.uk
Hey all, latest personal environment work. The Gateway. Created with #UE5 and #SubstanceDesigner www.artstation.com/artwork/5W4Zgz #gameart #3Dart #EnvironmentArt #madewithsubstance #art #realtime
The Gateway, Adam sharp
The Gateway. Made with UE5, utilising nanite and lumen with nanite displaced landscape. PCG used for placing moss across selected assets.
artstation.com
Hey all, latest personal environment work. The Gateway. Created with #UE5 and #SubstanceDesigner www.artstation.com/artwork/5W4Zgz #gameart #3Dart #EnvironmentArt #madewithsubstance #art #realtime
The Gateway, Adam sharp
The Gateway. Made with UE5, utilising nanite and lumen with nanite displaced landscape. PCG used for placing moss across selected assets.
artstation.com
More substance material work for a new personal environment im working on. www.artstation.com/artwork/zxoZWd #gameart #3Dart #madewithsubstance #SubstanceDesigner #Art #materials #Procedural
Mossy Rock Wall Material, Adam sharp
Mossy Rock Wall Material, made with Substance Sesigner. Created for a new environment im currently working on.
artstation.com
New substance material work for a new personal environment im working on. www.artstation.com/artwork/0lDJm5 #gameart #3Dart #madewithsubstance #SubstanceDesigner #Art #materials #Procedural
Skull Wall Material, Adam sharp
Skull wall substance material. Created with mesh skulls with baked height and layered in with shape splatter. For a new environment im working on.
artstation.com
Hey all, some more substance material work for an upcoming environment here. www.artstation.com/artwork/K3L50r #gameart #3Dart #madewithsubstance #SubstanceDesigner #Art #materials #Procedural
Mossy Rocks material, Adam sharp
Mossy rock material for use with a new environment im currently working on. Made with Substance designer.
artstation.com
update on my Slime game💚 The dungeon's popularity is plummeting! Only the Slime can make it fun again. Lots of magic sodas are needed to get the job done. #indiegame #gamedev #techart #slime #game
Hey all, some more substance material work for an upcoming environment here. www.artstation.com/artwork/K3L50r #gameart #3Dart #madewithsubstance #SubstanceDesigner #Art #materials #Procedural
Mossy Rocks material, Adam sharp
Mossy rock material for use with a new environment im currently working on. Made with Substance designer.
artstation.com
Hey all, last material for this year. Christmas house subtance material. Made with Substance Designer. www.artstation.com/artwork/x3ZZm1 #gameart #3Dart #madewithsubstance #SubstanceDesigner #Art #Christmas #Procedural #Textures #Material
Christmas house material, Adam sharp
Christmas houses material. 100% procedural, made with Substance designer. Mesh is a tessellated plane, displaced with the height.
artstation.com
✨Portfolio Post✨ Pinning some of my work to my profile as i forgot to this. Im a senior 3d environment/material artist currently working in the games industry. Portfolio www.artstation.com/nads
Hello, I make 3D environments and materials. Still very much learning and exploring the realm of 3D. This half-timbered/fachwerk material is a recent side project of mine, which became quite the advanced material in the end. www.artstation.com/artwork/3E1xKv
Some more old work, a bamboo wall material study from back in the summer.
So excited to finally post this yall! My love letter to Italy, made in UE5. Prop renders and glam shots on my Artstation. #unreal #ue5 #blender #gameart #3dart vimeo.com/1029080330?s...
Venice
This is "Venice" by Sarah St. Laurent on Vimeo, the home for high quality videos and the people who love them.
vimeo.com
Pumpkin sculpting this year, my back is thankfull its finished 😅🎃
Finally finished up my carved pumpkin material. Created with Substance designer. 🎃 www.artstation.com/artwork/3E1OgD #gameart #3Dart #madewithsubstance #SubstanceDesigner #Art #Halloween #Procedural
Halloween Carved Pumpkin, Adam sharp
Halloween carved pumpkin. 100% procedural substance designer material, created as a technical excercise and a bit of fun for the spooky season.
artstation.com