Gideon Zhi (Hire me!)

@aeongenesis.net

Tech, localization, reverse-engineering, retro gaming. Dogs and cats living together, mass hysteria. aeongenesis.net

I am very proud to announce that our English translation patch of London Spirit Detectives is now done and released on GitHub. Thanks to aishsha, bigbanana23, Cash Ogawa, Pennywise, Ryusui, TheMajinZenki and vervalkon What a wonderful project! See reply for details.

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This is not a drill! An English patch for the original Super Famicom version of Kamaitachi no Yoru has just been released! This was created by ButThouMust, who previously published one of two English patches for Otogirisou several years ago. Patch in the link below: github.com/ButThouMust/...

1564 Studio@1564studio.bsky.social · 2d ago

I'm trembling while writing this: Kamaitachi no yoru—not the PC remake, not the iOS port, but the actual original SFC version—has been translated at last by ButThouMust, who graciously brought us an English patch for Otogirisou in the past. This is HISTORICAL.

Started Astlibra for #arpgaugust and it's fun but godDAMN is act 2 repetitive. Has me traversing the same half-dozen screens a half-dozen times in either direction. Go here, go back, go back again, go back *again*. It's not even backtracking, pure "something's wrong, we need to go back" repetition.

“How strong should the eject mechanism on this miniSD card slot be?” “Ah, just fuckin’ send it mate”

Oh boy, it's that time of year again -- when the blue angels are overhead multiple times per day making it difficult to concentrate! I love where I live but there are a few days when it's kinda brutal. Whole house was shaking earlier.

i've been on the blacksky android app the last few weeks and just wanna say, if you're using anisota, bluesky, or another app: uninstall it now and migrate you're welcome

Blacksky Algorithms@blackskyweb.xyz · last wk.

Joining the beta is easy. Download for iOS: testflight.apple.com/join/ST8N2Qda Download for Android: play.google.com/store/apps/d... If you run into any issues, you can follow the instructions here for help: docs.blacksky.community/info-about-b...

For @aftermath.site : When Valve announced the Steam Machine, they showed off an eInk faceplate called the Inkterface used for internal testing. Many clamored for it. Instead of selling it, they made the entire thing open source. I built one, and so have many others. aftermath.site/steam-machin...

The Steam Machine's ePaper Faceplate Is Open Source And Full Of Possibility

Valve made the eInk Steam Machine faceplate open source to see what the community could do. We're already seeing results.

aftermath.site

Issued a new SRW4 beta to testers with a few more fixes. Getting close, I think -- there haven't been many new tickets, and the issues are getting smaller or more esoteric; just fixed a race condition with Getter 2's Mach Special dodge popup that appears even in the JP version of the game.

A Japanese screenshot of Super Robot Wars 4. Getter Liger has just dodged an attack with Mach Special. The popup indicating as much appears far to the left of the actual unit on-screen.The same screenshot, but in English and with the popup in the correct place.

Protip: If you're going to spam my email with "Your take on living in Seattle", you can hide the fact that you're trying to scam me by simply recognizing that Seattle is in Washington State, not Washington DC.

A clearly fake spam email from "Linda Lin" with the subject line "Your Take on Living in Seattle, Washington D.C.?"

GREG DAVIES: seems like a kind of a shit task. Everyone just seems like they're going home normally. ALEX HORNE: well before you say that let's have a look at how Odysseus did. cut to panel of AJAX, MENELAUS, AGAMEMNON, and DIOMEDES who are all staring at ODYSSEUS with his head in his hands

Small update on the Megadrive *rally game* ? I added sprites and did some optimization so CPU is still at 70% usage with a stable 60 fps. I'm a bit disappointed by the sprite width limit per-line. I wanted a lot more dense vegetation but it's not possible with sprites. I'll try other methods.

This is Winnie. He got so excited that he briefly forgot how to be a dog. You can laugh, but he'd like to point out you look this ridiculous all the time. 13/10 (TT: brisbreaks)

A hidden terribleness about the AI translations of older games that keep popping up lately - in this case Tricolor Crise for the Dreamcast - is the way they knock the wind out of the sails of the people who are trying to actually do it properly. LLM version didn't even use the right character names.

Yuvi@yuvi.app · 3w ago

I have been working on this game with a real proper translation for quite some time now. This whole thing has just been a slap to my face for all the time and effort I've put into making something great for this great game. This person gives zero F's about this game; they just chose it because.

"human slop" gave me a good chuckle. Dude, loc isn't some secret society where only those know the secret handshake and survive the ritual hazing get to put it on their resume. If you put in the time to learn your position and help put out a thing in a new language, congrats, you're a localizer!

Sasha's Retrobytes 🏳️‍⚧️@sharkabytes.bsky.social · 3w ago

There's a trend building for 'functional completion' releases as they're now being termed to just be thrown out there as a rough draft with the usual calls for human translators to refine it. But those functional completionists still want their names on the games - a race for first. (2/3

Thank god for ai. otherwise we'd be waiting who knows how many years for human slop translations that would need to be updated due to bugs/errors and 1.1 updates etc
Also love the fact he released the tools. something we rarely get with human translations because everything is kept private. so someone else can probably translate this to thier language if they know how to use said tools