Alonso Canales

@alcex.bsky.social

Game developer from 🇨🇱 • Junior Producer @ 2K • he/him Co-founder of @smarto-club.bsky.social - check out our games on Steam! https://store.steampowered.com/developer/smartoclub Volunteer @igdafoundation.org • @nyugamecenter.bsky.social MFA 2025

Production 101 is now live: how do you make sure your game launches on schedule, and on budget? What strategies can you use? How does good production lead to higher quality games? And what mistakes should you avoid. Available now, like all courses, for €40! courses.ramiismail.com/courses/prod...

Production 101 - Levelling the Playing Field

Scope and structure a project, keep it on schedule, triage problems, and know when to trust your team and when to step in.

courses.ramiismail.com

Inspired by medieval China & Korea, and by my love of strategy RPGs, I've been hard at work on Vermilion Sea. We've got: 🏯 A new, lore-rich world 🎨 Hand-drawn illustrations & pixel art 🧩 Tactical gameplay grounded in meaningful choices Please wishlist on Steam if you're interested~! #vermilionsea

¡"Levelling The Playing Field 101" estará disponible en su totalidad en español latinoamericano! Comenzando hoy en español LATAM, Games Business es el curso introductorio, pero los demás le seguirán pronto. ¡Muchas gracias a @snmcphaul.bsky.social por la traducción! courses.ramiismail.com/es-419/

Ocho cursos sobre el negocio de hacer videojuegos.

Introducción a los temas fundamentales que más salen a relucir en mí consultoría; cada curso contiene varias horas de vídeo, artículos, recursos, ejercicios y exámenes. Además, recibirás un certificad...

courses.ramiismail.com

Hi! Have you ever played a healer in a multiplayer game, and think they don't get enough love? Me too! I want to fix that. So, I'm working on a single player action RPG about healers! If you want to help, taking this quick survey will help me test some theories I have. <3 forms.gle/TQGszPYvQduu...

A healer dashes through a blue colored combat arena racing toward her friend in the distance who is being attacked by monsters.

"Indies will save us" No! YOU WILL SAVE INDIES! Go leave a review for that neat indie game you like, share the trailer for an upcoming game you're anticipating, tell your fave developer they did a good job, go tell people about such and such game that's just come out, you can make a difference!

Got a new google scholar notification, so I go check and find this very cool poem by Wang Jibing 王计兵, the recent Lu Xun prize winner, prefacing a PhD thesis on women migrant workers and the gig economy PhD students in all disciplines: more poems in theses please, we love to see them! ✨💫

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if you are a games journalist, reviewer, social media personality, etc. and you're interested in imagine we were human, feel free to send us an email at hello@pklwrks.dev

I keep seeing arguments for games being expensive due to hyper realistic expectations for art, or simply lots of art. What I don’t see is the actual most costly reason: Indecision Iteration is good, but the yearly rebuilding of entire characters, storylines, and levels, is the most expensive thing

Arvy@arvy.bsky.social · 8mo ago

Many factors at play here - not the least of which is higher-ups (in their infinite wisdom) not being able to commit to anything, or knowing good from bad All the while the economy at large expects the profit line go infinitely up, absolutely ignoring its undeniable tendency to do the opposite

As someone who has going through multiple big company layoffs over my career (That’s the game industry for you!), I can tell you that there isn’t much work happening at the companies that had the layoffs. For sake of velocity and quality, IC layoffs are the opposite of what you need.

📈🚀📈🚀📈🚀📈🚀 Hey come check out some experimental clicker / idle / incremental games! 👇📈👇📈👇📈👇📈👇 For their final projects in my 'economics for game designers' class at @nyugamecenter.bsky.social, students made some awesome incremental games, so I wanted to do a thread sharing their work! 🧵⤵️ 1/~15

Congrats to the winner of the Digital Moment Award 🌴🦩:  Hanwen Xu & Hatim Benhsain with coalescent || tidal rapture 🏆 This game goes beyond normative depictions of intimacy and doesn't shy away from being meaningfully sensuous, mysterious, complex, and primal.  #amaze 2026

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"so what I'm thinking is, I think the game is an industry plant, it couldn't possibly be because the game appeals to some people and not to others, especially me, there must be a conspiracy behind all these good scores"

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