AlephCubed

@alephcubed.com

I sometimes post about my programming projects. Other than that I lurk in the darkness.

type Null = Option<!>; const null: Null = None; type bool = Option<Null>; const true: bool= Some(null); const false: bool = None;

🤯 Our largest blog post and development update is now LIVE! - 20+ Videos - 30+ Screenshots & artwork - 35+ Pages (when printed) worth of content diving into Chapter 1 and loads of stuff surrounding it! See what's coming to Hytale in the next few months! Read it here: hytale.com/news/2026/7/...

A screenshot from the game Hytale showing off the new Goblin boss from the upcoming Chapter 1 update!

I've finally got cards with unique effects (and temporary visuals) in my Balatro-like card game made in #bevy. The effects are just standard components/systems, and the cards themselves are defined in config files and spawned via reflection.

just so people have some heads up: gonna have to do a 2x price hike to use microcosm services. this is to keep up with rising tech costs, as everyone is facing. - $0/mo today - increasing 2x to $0/mo next month thanks for your continued support and happy querying

After getting distracted by multiple other side projects, I’m back to working on my Beatleader iOS app. Added player searching/filtering via shortcuts, and images to Player entities. #beatsaber

A “find player” iOS shortcut that is searching for players that have “Nsg” in their name and have less than 5000 performance points (PP), with the results are sorted by level.