Allyson Cochran

@allysoncochran.bsky.social

writing about games | editor @ TheGamer, bylines elsewhere | professionally silly ✨ | she/her 🌷 | Chicago-based 📧 allyson.c@thegamer.com

Women will always have a place in gaming, paving the way for stories that are just as incredibly powerful as their male counterparts. Regardless how much this upsets a 𝘴𝘱𝘦𝘤𝘪𝘧𝘪𝘤 crowd, such leading ladies have been here for decades & will continue to do so in the future with tales only they can tell.

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Here’s a trio of interview pieces with some of the development team behind 007: First Light I put together to mark the launch 🕵️ First up is a chat with combat designer Tom Marcham about building hard hitting fights in compelling sandboxes 🤼 www.thegamer.com/007-first-li...

"James Bond Can't Feel Like A Fool" - IO Interactive Breaks Down Designing The Brutal Combat Of 007: First Light

Bond hits harder than ever in 007: First Light, and it's all thanks to a killer combat system.

thegamer.com

In light of everything, here are some articles, interviews, and reports I’m extra proud of. The last 48 hours have been rough, but I remain determined to deliver quality. I imagine a lot of games media doesn’t really know who I am, but I bet a lot of them have sourced my work!

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