Aylex

@aylex-za.bsky.social

[She/Her] Game developer, birb lover, mosaic enthusiast, South African video game degen with hEDS & ADHD. Intermediate software dev at a technical game dev services studio and absolutely loving it. Ellison-funded and haunted by that.

Somehow I have a gut feeling that the Venn diagram of "people who say AI will customise a game to your exact liking" and "people clout chasing by rallying against difficulty settings, accessibility, and diversity" are somehow pretty much two concentric circles.

Bugs, Yaoist@bugsmaytrix.bsky.social · 22h ago

maybe i'm old fashion but the coolest thing about video games is being taken to new worlds that i hadn't thought up and experiencing something exciting that the artists behind the game want to show me

Paul Ifeanyichukwu Gabriel @ @...•2h
Can you explain to me like a 5 yrs old ?

Nikita Bier
@nikitabier • 2h

Every video game -- and every piece of software -- will be personalized exactly to your preferences.

the "adapt or die" people failed to consider the secret third option of forming a neoluddite community where I'm selling my latest video game on usb sticks in a little lemonade stand

Yet again, the Game UI Database is being scraped to the point that it's getting knocked offline. Even Cloudflare's "I'm under attack" mode isn't working. I just wanted to create a resource for real designers. I'm getting so fucking sick of this.

Bild

Women couldn't be outlawed in 13th-century England because they were never put in law. Instead, women accused of crimes were ordered to be waived if they failed to appear at trial. The consequence of waivery was the same as outlawry's: execution (often immediately and without trial). 🧵1/4

A woman in blue at the top of a castle is striking a man in red on the head with her sword. He seems to fall from the ladder he was climbing as is it enters his skull. The woman has a look on her face that says "Don't mess with me."
Reference: The Smithfield Decretals, BL Royal 10 E. IV (14th C)

the average artist works really damn hard for generally pretty bad pay and/or bad working conditions but I think passionate people engaging in skillful work should be recognized and rewarded! this feels extremely obvious to me but maybe it's not anymore, in this productivity obsessed hellscape

I genuinely don't understand why so many people have an almost instinctual feeling that artists don't deserve success, or worse, that success is somehow necessarily antithetical to being a true artist it's like there's no way to win, except for total self-sacrifice and devaluing of your work

sometimes it feels like a lot of normal people conceptualize an "artist" as a superposition of both A. a super wealthy fine art elite who does low effort abstract art nobody understands B. someone magically born with the art talent gene even though A is 0.000001% of artists and B is not a thing

Smo - Screaming for vengeance@smomotion.tv · 7d ago

Or when they crank the prices up. I got into a fight with someone on linkedin saying basically “animators have enjoyed their cushy existence for too long and now they are scared about ai” i was like ah yes the famously stable life of the illustrious animator

you should feel uncomfortable with frontier AI models not because the tools lack uses but because everyone who works in hyperscale AI wants to worship these machines and every algorithm that behaves unexpectedly is an enfant terrible they admire, love, and hope to have care for them in their dotage

every game has a human story behind it. the architecture of a childhood home. the crazy new ideas that came into view in adolescence. the relationships they held close, or suffered through. uncovering these personal truths just makes me love games even more. Viktor was an artist. he gave us himself.