Benji

@benjigamedev.bsky.social

Gamedev working on Azaran: Islands of the Jinn Demo : https://store.steampowered.com/app/3769110/Azaran_Islands_of_the_Jinn_Demo/ discord.gg/FxFhsSXbAG

🥳Azaran: The Demon Bottle is now out on Steam! if you liked the Azaran64 demo, I think you’ll get a kick out of this lil side-project. it’s only short, but it’s crammed with as many cryptic puzzles and riddles as I could fit into 3 weeks of devtime. hope you enjoy!

AZARAN: ISLANDS OF THE JINN (@BenjiGameDev) is for everyone who enjoyed N64's Ocarina Of Time... and I count myself amongst them. Retro visuals, classic gameplay, but then an additional spattering of new mechanics and puzzles make this an easy wishlist! store.steampowered.com/app/2994220/...

Azaran: Islands of the Jinn on Steam

A retro adventure inspired by 90's adventure games and Arabian Nights. Explore dungeons, solve puzzles, and collect awesome treasures

store.steampowered.com

Played @benjigamedev.bsky.social’s #Azaran demo and I absolutely can’t wait for the full release. It nails the dungeon design and feels like an OoT-adjacent game while still feeling like its own thing. I’m pissed that I can’t play more! 😂 store.steampowered.com/app/2994220/...

Azaran: Islands of the Jinn on Steam

A retro adventure inspired by 90's adventure games and Arabian Nights. Explore dungeons, solve puzzles, and collect awesome treasures

store.steampowered.com

Played the demo of Azaran : Islands of the Jinn (made by @benjigamedev.bsky.social, if you like Zelda games from the 64 era, you should DEFINITELY give a try ! Really give you the big vibes, hero looks cool, theme is amazing, and puzzle are interesting ! store.steampowered.com/app/3769110/...

Azaran: Islands of the Jinn Demo on Steam

A retro adventure inspired by 90's adventure games and Arabian Nights. Explore dungeons, solve puzzles, and collect awesome treasures

store.steampowered.com

If you ever feel like making another 2D Zelda-like list, check out mine (in my profile). It's been successfully Kickstarted, with lots of progress on the engine, assets and soundtrack since then. And I can I easily list you another 6 quality indiedevs to check out. More if you include 3d games.

environments in my game are all "unlit" - only Zayd's model responds to lights in the scene. The sides of the blocks are simply a darker material, the pit fades to black using vertex colors, and the glowing ring is just a material that ignores fog