Chris “Mutton” Button

@bibbybhoy.bsky.social

Editor of GadgetGuy, award-nominated video games + consumer tech journo, lover of sports and cats. A very silly boy. He/him

Star Wars Zero Company looks the goods, and the story of how it was made is just as cool. The game’s creative director and lead designer told me how it balances the combat of XCOM and Midnight Suns to make the tactics genre more approachable, yet still tense: www.gadgetguy.com.au/star-wars-ze...

Star Wars Zero Company embodies risk in more ways than one

An early version of Star Wars Zero Company didn't have any Star Wars at all to begin with, until a phone call changed the game's trajectory.

gadgetguy.com.au

Star Wars Zero Company looks the goods, and the story of how it was made is just as cool. The game’s creative director and lead designer told me how it balances the combat of XCOM and Midnight Suns to make the tactics genre more approachable, yet still tense: www.gadgetguy.com.au/star-wars-ze...

Star Wars Zero Company embodies risk in more ways than one

An early version of Star Wars Zero Company didn't have any Star Wars at all to begin with, until a phone call changed the game's trajectory.

gadgetguy.com.au

In just six days, over one million of you have bought Big Walk, our co-op adventure all about talking and walking. We are so grateful that so many of you are spending time with our game. And we deeply appreciate your fanart, your streams, your stories, and your moments. Thank you for playing.

A screenshot from the game Big Walk, with a number of characters standing on rocks and in the bush, with the text "A Million Thanks."

Man, Kavinsky’s death has flattened me. For this starry-eyed boy who constantly worried about being ‘cool’ growing up, his music paved a neon-drenched road to feeling like the only person who mattered for three minutes at a time.

One thing I've learned from operating an independent reader-funded games publication is that I'm absolute dogshit at self-promotion and I need to get better at that. Anyway, just letting you know This Week in Videogames had its first anniversary like two weeks ago lol pls subscribe to keep us alive

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This Week in Videogames@thisweekinvideogames.com · last mo.

This Week in Videogames has reached its first full year of operation. Thank you to our paid subscribers for helping us sustain an independent, commercial-free, AI-free, and no-nonsense approach to games coverage for everyone. Here's a brief rundown of what we've managed to achieve in Year One:

It goes without saying the Assassin’s Creed Black Flag Resynced is gorgeous. It’s an absolutely stunning remake. But damn, one of the new late-game questlines nearly undoes all of Edward Kenway’s character growth. Still, a very good Assassin’s Creed game: www.gadgetguy.com.au/assassins-cr...

Assassin's Creed Black Flag Resynced review: Kenway's conquest

Assassin's Creed Black Flag Resynced is a stunning remake of a modern classic, but not all of the new content adds to Kenway's legacy.

gadgetguy.com.au

It goes without saying the Assassin’s Creed Black Flag Resynced is gorgeous. It’s an absolutely stunning remake. But damn, one of the new late-game questlines nearly undoes all of Edward Kenway’s character growth. Still, a very good Assassin’s Creed game: www.gadgetguy.com.au/assassins-cr...

Assassin's Creed Black Flag Resynced review: Kenway's conquest

Assassin's Creed Black Flag Resynced is a stunning remake of a modern classic, but not all of the new content adds to Kenway's legacy.

gadgetguy.com.au

What impact does PlayStation’s decision to end disc production *really* have on the industry? I asked a bunch of experts why moving away from physical media is far deeper than ownership or even preservation. www.gadgetguy.com.au/playstation-...

PlayStation's "middle finger" to gamers goes deeper than discs

PlayStation ending disc production has sparked fury: several games industry experts explain why the issue is more than physical ownership.

gadgetguy.com.au